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Re: MyTrainer v2.1

Posted: Mon May 31, 2010 9:44 am
by oxman123
im using kitterz injector oso. so as u said tat use winject, i juz inject ur trainer to wher? i inject ur trainer to maple but it says tat MSVCR100.dll was not found. HOW?

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 10:35 am
by Nerrazzuri
oxman123 wrote:im using kitterz injector oso. so as u said tat use winject, i juz inject ur trainer to wher? i inject ur trainer to maple but it says tat MSVCR100.dll was not found. HOW?
search the dll file and put it into your system32

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 2:30 pm
by zile
Get Visual c++ redistributable package to fix most dll problems

also threadstarter , did u change your project property to MT?

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 5:03 pm
by Nerrazzuri
zile wrote:Get Visual c++ redistributable package to fix most dll problems

also threadstarter , did u change your project property to MT?
What did you mean by MT?

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 7:35 pm
by zile
The setting to make it not popup those dll errors for those without c++ redist

Im using VC++2008, these are the settings i usually change when i make a new dll project
go to configuration manager
-Change to RELEASE mode
go to project properties
-General : Unicode->MultiByte - i don't know how to code in unicode, altho it is better
-C++,Code Generation : Runtime Library - Change to /MT (Multi-Thread) - no errors
-C++,Precompiled Header - Don't use precompiled headers - no need stdafx.h

then i delete off all .cpp and .h except my main .cpp

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 7:47 pm
by Nerrazzuri
zile wrote:The setting to make it not popup those dll errors for those without c++ redist

Im using VC++2008, these are the settings i usually change when i make a new dll project
go to configuration manager
-Change to RELEASE mode
go to project properties
-General : Unicode->MultiByte - i don't know how to code in unicode, altho it is better
-C++,Code Generation : Runtime Library - Change to /MT (Multi-Thread) - no errors
-C++,Precompiled Header - Don't use precompiled headers - no need stdafx.h

then i delete off all .cpp and .h except my main .cpp
Alright noted. Thanks for the setting guidance =) I used to set it at MD.
the release and the precompiled header stuff i know, I always use empty project to make my dll. =)

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 8:02 pm
by jojozap
Er... Sorry for the noob question...
But how do u even download it..TT

Oops.. Sorry.. I juz found out that i was using ad blocker. so couldn't dl it.. problem fixed

Sorry AGAIN.. But can u upload it to mediafire?

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 9:06 pm
by Nerrazzuri
Link updated.

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 10:05 pm
by xynophobiax
i used kitterz injector, when i run its says injection successful and all but nth comes out in game

Re: MyTrainer v2.1

Posted: Mon May 31, 2010 10:18 pm
by jojozap
K thanks for the new link.