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Re: Bubbling Vac
Posted: Sat Oct 30, 2010 10:49 pm
by pure_fighter
Raiden wrote:bestrobber97 wrote:pure_fighter wrote:i kindda getting a feeling that this can be done through wz edit though i don't have any proof.
I just do not know where to start from

I have an idea.
Code: Select all
rx0 → The most left that the monster can go to.
rx1 → The most right that the monster can go to.
Maybe it works when we extend it.
i tried that, but i not sure if i did it correctly... because i never really focus on that method.
i think i try that now ba.
Re: Bubbling Vac
Posted: Sat Oct 30, 2010 10:52 pm
by Raiden
pure_fighter wrote:
i tried that, but i not sure if i did it correctly... because i never really focus on that method.
i think i try that now ba.
The theory is, if the rx0 and rx1 is extended, ah, the mob jumps down from platform. IDK, just my idea.
Re: Bubbling Vac
Posted: Sat Oct 30, 2010 11:22 pm
by pure_fighter
well, the first 5 mins i tried was fine...
then it started to keep dcing
after i off the vac no dc
i on back 5 sec later dc...
Re: Bubbling Vac
Posted: Sun Oct 31, 2010 4:18 pm
by FatesApart
pure_fighter wrote:well, the first 5 mins i tried was fine...
then it started to keep dcing
after i off the vac no dc
i on back 5 sec later dc...
perhaps you need a bypass

.
Re: Bubbling Vac
Posted: Sun Oct 31, 2010 8:29 pm
by tatata
FatesApart wrote:i think it requires bypass ? o.o and i think they're just minimising the map cause i dont really see all the mob are vac-ed to a spot .
Just my opinion .
Trust me, the monsters are vacuumed to the right.
I thought you guys knew about this vac! I didn't realise this was like super private and stuff.
Re: Bubbling Vac
Posted: Tue Nov 02, 2010 4:29 pm
by pure_fighter
tatata wrote:FatesApart wrote:i think it requires bypass ? o.o and i think they're just minimising the map cause i dont really see all the mob are vac-ed to a spot .
Just my opinion .
Trust me, the monsters are vacuumed to the right.
I thought you guys knew about this vac! I didn't realise this was like super private and stuff.
so you know about this vac? o.0
Re: Bubbling Vac
Posted: Wed Nov 03, 2010 3:43 pm
by iLostMyBallz
nt mob mind control meh?@_@
JUMP off platform or suck directly de
Re: Bubbling Vac
Posted: Thu Nov 04, 2010 1:12 pm
by New|Life
pure_fighter wrote:well, the first 5 mins i tried was fine...
then it started to keep dcing
after i off the vac no dc
i on back 5 sec later dc...
Mind explain what happened in your situation? I tested the rx0 rx1 with both value of 0 on snails at maple island and nothing changed. According to Zythgor3's theory on monster "life", i should have been banned because the snails are getting over the range (rx0 = 0, rx1 = 0), he stated that the detection is based on client side. I don't know though but imo editing rx0 and rx1 does not do anything, just share my opinion.
Zythgor3 wrote:Cy, Rx0 and Rx1 are the client sided mob detection range. It can save you from many A/B scenarios if you change these correctly, according to where you're vaccing to. If a monster gets over the range that is determined in Cy, Rx0 and Rx1, you WILL get banned
Re: Bubbling Vac
Posted: Mon Nov 08, 2010 9:33 pm
by XIIILeoj
I saw the script on the bbs yoyodo site lol. you saw the hacker just party him leech his exp lorh haha =)