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Re: [Release] v80 MapleSEA Scripts
Posted: Sat Sep 05, 2009 7:30 pm
by everrich
ZZ Vac
Code: Select all
[ENABLE]
009D89E3:
db 90 90 90
009D89E3:
db 90 90 90
[DISABLE]
009D89E3:
db 45 e8 // or e0
009D89E3:
db dd 45 e8
Super Tubi
Code: Select all
[ENABLE]
0053E350:
db 90 90
[DISABLE]
0053E350:
db 75 36
Re: [Release] v80 MapleSEA Scripts
Posted: Sat Sep 05, 2009 7:47 pm
by Boredness
Updated with everrich's script
Re: [Release] v80 MapleSEA Scripts
Posted: Sat Sep 05, 2009 8:19 pm
by everrich
Item Filter
Code: Select all
[ENABLE]
Alloc(filter,124)
label(ifreject)
label(end)
label(skip)
Alloc(iftable,16024)
label(ifexit)
filter:
push ebx
push esi
xor ebx, ebx
mov esi,iftable
ifreject:
cmp eax,[esi]
je skip
cmp [esi],ebx
je end
add esi,4
jmp ifreject
skip:
mov eax,00
end:
pop esi
pop ebx
mov [edi+34], eax
mov edi, [ebp-14]
jmp ifexit
iftable:
//Usable Items
dd 1F6EE0 //Arrow for Bow
dd 1F72C8 //Arrow for Crossbow
dd 1F6EE1 //Bronze Arrow for Bow
dd 1F72C9 //Bronze Arrow for Crossbow
//Potions
dd 1E8480 //Red Potion
dd 1E8481 //Orange Potion
dd 1E8482 //White Potion
dd 1E8483 //Blue Potion
dd 1E8486 //Mana Elixer
dd 1E8487 //Red Pill
dd 1E8488 //Orange Pill
dd 1E8489 //White Pill
dd 1E848A //Blue Pill
dd 1E848B //Mana Elixer Pill
dd 1E8484 //Elixer
dd 1E8485 //Power Elixer
dd 1F47D4 //All Cure Potion
dd 1F47D0 //Antidote
dd 1F47D1 //Eye Drop
dd 1F47D3 //Holy Water
dd 1F47D2 //Tonic
dd 1E8C50 //Dexterity Potion
dd 1E8C52 //Magic Potion
dd 1E8C55 //Sniper Potion
dd 1E8C51 //Speed Potion
dd 1E8C54 //Warrior Potion
dd 1E8C53 //Wizard Potion
dd 1E8C59 //Dexterity Pill
dd 1E8C57 //Magic Pill
dd 1E8C58 //Sniper Pill
dd 1E8C5A //Speed Pill
dd 1E8C56 //Warrior Pill
dd 1EAB93 //Orange
dd 1EAB94 //Lemon
//Rocks
//dd 3D2071 //The Summoning Rock
//dd 3D2070 //The Magic Rock
//Mini-Game Items
dd 3D7E3C //Monster Card
dd 3D7E3D //Bloctopus Omok Piece
dd 3D7E31 //Mushroom Omok Piece
dd 3D7E3A //Octopus Omok Piece
dd 3D7E39 //Omok Table
dd 3D7E3F //Panda Teddy Omok Piece
dd 3D7E3B //Pig Omok Piece
dd 3D7E3E //Pink Teddy Omok Piece
dd 3D7E30 //Slime Omok Piece
dd 3D7E40 //Trixter Omok Piece
//Ores
dd 3D3013 //Adamantium Ore
dd 3D3010 //Bronze Ore
//dd 3D3016 //Gold Ore
dd 3D3012 //Mithril Ore
dd 3D3015 //Orihalcon Ore
dd 3D3014 //Silver Ore
dd 3D3011 //Steel Ore
//Jewel Ores
dd 3D5721 //Amethyst Ore
dd 3D5722 //Aquamarine Ore
//dd 3D5728 //Black Crystal Ore
//dd 3D5727 //Diamond Ore
dd 3D5723 //Emerald Ore
dd 3D5720 //Garnet Ore
dd 3D5724 //Opal Ore
dd 3D5725 //Sapphire Ore
dd 3D5726 //Topaz Ore
dd 00
0054F01A:
jmp filter
db 90
ifexit:
[DISABLE]
dealloc(filter)
dealloc(IFTable)
0054F01A:
MOV [EDI+34], EAX
MOV EDI, [EBP-14]
Re: [Release] v80 MapleSEA Scripts
Posted: Mon Sep 07, 2009 12:05 am
by Susashiden
Code: Select all
//Levitate
//Updated by critical , MSEA 0.80
[enable]
009DA44B:
jne 009da665
[disable]
009DA44B:
je 009da665
Credit : Critical (From GzN)
Re: [Release] v80 MapleSEA Scripts
Posted: Mon Sep 07, 2009 7:24 am
by mapleseams
how does item filter work?
Re: [Release] v80 MapleSEA Scripts
Posted: Mon Sep 07, 2009 9:53 am
by Jeof
It works like wz edit where you delete stuffs that you don't wanna see and it wont appear in your game. People will see that item on the floor but you can't.
Re: [Release] v80 MapleSEA Scripts
Posted: Mon Sep 07, 2009 12:24 pm
by cyber88
ZZvac dcs after a while. Is there any way to solve the problem?
Re: [Release] v80 MapleSEA Scripts
Posted: Mon Sep 07, 2009 4:55 pm
by Boredness
cyber88 wrote:ZZvac dcs after a while. Is there any way to solve the problem?
It's an old CS vac, what do you expect.
Re: [Release] v80 MapleSEA Scripts
Posted: Mon Sep 07, 2009 5:57 pm
by cyber88
Is there any way to change the vac point?
Are there any scripts to allow ifrit dem?
Re: [Release] v80 MapleSEA Scripts
Posted: Tue Sep 08, 2009 3:37 pm
by zamoth
cyber88 wrote:Is there any way to change the vac point?
Are there any scripts to allow ifrit dem?
Ifrit, bahamut and icedemon patch liao if u edit wz and change rb, lt to 9999999 and change mobcont to 15 100% dc
same happend if u edit by CE = MLE 100% dc saddd T_T