[Revive] 0.93 Old Flying Monster Vac.

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losttale
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by losttale »

ShiunYean wrote:Does this hack a/b?
it dun a/b...it just results in someone by the name of Lost(smth smth) to come ks u...i ksed quite a few ppl liao....so best dun use...cos i gt char in all worlds...
chaobaobao wrote:i hope moderator can close this thread la..i dun wish this hack got patched..i learn this last time from MPC forum will searching for something..cant believe there is someone so retard to release this..and never even give credit..the way u giving credit is not a way of giving credit..if u are giving the person credit..pls give the name..or dun release it..
yup mod pls close thread....
jared wrote:Why when i save it to the Mob.wz, it gives me this error : Object Reference not set to an instance of an object

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WzLib.WzDirectory.SetHash(Int32 newHash)
at WzLib.WzFile.SaveToDisk(String path)
at Decrypt.SaveForm.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
HaRepacker
Assembly Version: 3.0.0.41760
Win32 Version: 3.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/Raiden%60s%20Repacker%20v1.0.1.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WzLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/WzLib.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Anyone can help me with this?
cos u noob in wz editting?so easy...so easy oso cant do...even if u did it...u just end up getting ur map raid...
"I have not failed. I’ve just found 10,000 ways that won’t work."
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iLostmyname
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Joined: Thu Jun 03, 2010 10:07 pm

Re: [Revive] 0.93 Old Flying Monster Vac.

Post by iLostmyname »

chaobaobao wrote:i hope moderator can close this thread la..i dun wish this hack got patched..i learn this last time from MPC forum will searching for something..cant believe there is someone so retard to release this..and never even give credit..the way u giving credit is not a way of giving credit..if u are giving the person credit..pls give the name..or dun release it..
close this thread n delete it from gamerzneeds right away this hack is private
close this thread before i report to boredness
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jared
Apprantice Knight
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Posts: 16
Joined: Thu May 27, 2010 10:42 pm

Re: [Revive] 0.93 Old Flying Monster Vac.

Post by jared »

losttale wrote:
ShiunYean wrote:Does this hack a/b?
it dun a/b...it just results in someone by the name of Lost(smth smth) to come ks u...i ksed quite a few ppl liao....so best dun use...cos i gt char in all worlds...
chaobaobao wrote:i hope moderator can close this thread la..i dun wish this hack got patched..i learn this last time from MPC forum will searching for something..cant believe there is someone so retard to release this..and never even give credit..the way u giving credit is not a way of giving credit..if u are giving the person credit..pls give the name..or dun release it..
yup mod pls close thread....
jared wrote:Why when i save it to the Mob.wz, it gives me this error : Object Reference not set to an instance of an object

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WzLib.WzDirectory.SetHash(Int32 newHash)
at WzLib.WzFile.SaveToDisk(String path)
at Decrypt.SaveForm.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
HaRepacker
Assembly Version: 3.0.0.41760
Win32 Version: 3.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/Raiden%60s%20Repacker%20v1.0.1.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WzLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/WzLib.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Anyone can help me with this?
cos u noob in wz editting?so easy...so easy oso cant do...even if u did it...u just end up getting ur map raid... : D



yeah can you teach me how? You dont teach me how then you say me : DDDDD
yeah of course im a noob : D can you teach me now?
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losttale
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by losttale »

i said u will end up getting ks by me oso...so might as well nt teach..so i have one less to ks
"I have not failed. I’ve just found 10,000 ways that won’t work."
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jared
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Joined: Thu May 27, 2010 10:42 pm

Re: [Revive] 0.93 Old Flying Monster Vac.

Post by jared »

losttale wrote:i said u will end up getting ks by me also...so might as well not teach..so i have one less to ks
o.0 really?

And you should have took photos of them hacking instead of wasting your time ksing ppl : D

So, can you teach me now?

EDIT: I did'nt say that i would be KSed by you : )
Last edited by jared on Fri Jun 04, 2010 5:35 pm, edited 1 time in total.
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losttale
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by losttale »

are u blind or something???i posted so many times...i gt char in all worlds....u dunno how make that nt my prob...my prob is ks ppl...
"I have not failed. I’ve just found 10,000 ways that won’t work."
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jared
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by jared »

then why you don't teach me how to solve the problem? you also dont have use those hacks and you still want other ppl to close the thread o.0 please teach me : D

The hack patched also nvm to you what o.0 still want to close thread for?
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losttale
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by losttale »

the hack patch den gd...i happy u happy..i no nid ks...u no nid learn..win-win situation
"I have not failed. I’ve just found 10,000 ways that won’t work."
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jared
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by jared »

nope its no win-win situation cause i am dumb and i need to learn more so can you please teach me as nobody wants to teach me.
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losttale
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by losttale »

since u are dumb(as u said)...no reason teaching u since i will be wasting my time...have a nice day...
"I have not failed. I’ve just found 10,000 ways that won’t work."
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