Page 12 of 16
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 4:33 pm
by losttale
ShiunYean wrote:Does this hack a/b?
it dun a/b...it just results in someone by the name of Lost(smth smth) to come ks u...i ksed quite a few ppl liao....so best dun use...cos i gt char in all worlds...
chaobaobao wrote:i hope moderator can close this thread la..i dun wish this hack got patched..i learn this last time from MPC forum will searching for something..cant believe there is someone so retard to release this..and never even give credit..the way u giving credit is not a way of giving credit..if u are giving the person credit..pls give the name..or dun release it..
yup mod pls close thread....
jared wrote:Why when i save it to the Mob.wz, it gives me this error : Object Reference not set to an instance of an object
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WzLib.WzDirectory.SetHash(Int32 newHash)
at WzLib.WzFile.SaveToDisk(String path)
at Decrypt.SaveForm.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
HaRepacker
Assembly Version: 3.0.0.41760
Win32 Version: 3.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/Raiden%60s%20Repacker%20v1.0.1.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WzLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/WzLib.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Anyone can help me with this?
cos u noob in wz editting?so easy...so easy oso cant do...even if u did it...u just end up getting ur map raid...
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 4:40 pm
by iLostmyname
chaobaobao wrote:i hope moderator can close this thread la..i dun wish this hack got patched..i learn this last time from MPC forum will searching for something..cant believe there is someone so retard to release this..and never even give credit..the way u giving credit is not a way of giving credit..if u are giving the person credit..pls give the name..or dun release it..
close this thread n delete it from gamerzneeds right away this hack is private
close this thread before i report to boredness
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:08 pm
by jared
losttale wrote:ShiunYean wrote:Does this hack a/b?
it dun a/b...it just results in someone by the name of Lost(smth smth) to come ks u...i ksed quite a few ppl liao....so best dun use...cos i gt char in all worlds...
chaobaobao wrote:i hope moderator can close this thread la..i dun wish this hack got patched..i learn this last time from MPC forum will searching for something..cant believe there is someone so retard to release this..and never even give credit..the way u giving credit is not a way of giving credit..if u are giving the person credit..pls give the name..or dun release it..
yup mod pls close thread....
jared wrote:Why when i save it to the Mob.wz, it gives me this error : Object Reference not set to an instance of an object
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WzLib.WzDirectory.SetHash(Int32 newHash)
at WzLib.WzFile.SaveToDisk(String path)
at Decrypt.SaveForm.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
HaRepacker
Assembly Version: 3.0.0.41760
Win32 Version: 3.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/Raiden%60s%20Repacker%20v1.0.1.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WzLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/WzLib.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Anyone can help me with this?
cos u noob in wz editting?so easy...so easy oso cant do...even if u did it...u just end up getting ur map raid... : D
yeah can you teach me how? You dont teach me how then you say me : DDDDD
yeah of course im a noob : D can you teach me now?
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:21 pm
by losttale
i said u will end up getting ks by me oso...so might as well nt teach..so i have one less to ks
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:27 pm
by jared
losttale wrote:i said u will end up getting ks by me also...so might as well not teach..so i have one less to ks
o.0 really?
And you should have took photos of them hacking instead of wasting your time ksing ppl : D
So, can you teach me now?
EDIT: I did'nt say that i would be KSed by you : )
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:34 pm
by losttale
are u blind or something???i posted so many times...i gt char in all worlds....u dunno how make that nt my prob...my prob is ks ppl...
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:39 pm
by jared
then why you don't teach me how to solve the problem? you also dont have use those hacks and you still want other ppl to close the thread o.0 please teach me : D
The hack patched also nvm to you what o.0 still want to close thread for?
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:42 pm
by losttale
the hack patch den gd...i happy u happy..i no nid ks...u no nid learn..win-win situation
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:44 pm
by jared
nope its no win-win situation cause i am dumb and i need to learn more so can you please teach me as nobody wants to teach me.
Re: [Revive] 0.93 Old Flying Monster Vac.
Posted: Fri Jun 04, 2010 5:51 pm
by losttale
since u are dumb(as u said)...no reason teaching u since i will be wasting my time...have a nice day...