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Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Wed Jun 02, 2010 5:25 pm
by Susashiden
dragonnin wrote:the saving is and will "hang" but it it actually working
the correct one should be BMS version 93
this should work but only for a few seconds in-game as there will be detection about doing so
tried many times and failed but i did not get a/b i suggest u do not try anymore since its confirmed not working until a way to bypass the detection is found....
Wrong , its patched after the server check on V 9.2
freezse wrote:oo no wonder i keep getting detected. but how does the other ppl gt to bypass it?
Find other ways to make Vac that is not patched .
freezse wrote:hey, i have a problem saving the edited wz files and i'm currently using raiden repacker.
everytime i click on save, there will be this box that ask u to select ur ms version bla bla and i click EMS/KMS then save. and then the raiden repacker will hang and i think its the problem with saving thats why the vac didnt work. please guide me thanks.
The saving time depends on the RAM of your computer , if u have a very good amount of RAM = u can save faster ( But i think it will still "Hang" for awhile )
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Wed Jun 09, 2010 12:06 pm
by exSmoker
can u post a TUT of make Singapore: Surburban Area 2?
ty

Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Wed Jun 09, 2010 1:21 pm
by RubixFan
exSmoker wrote:can u post a TUT of make Singapore: Surburban Area 2?
ty

this is ald a TUT and u request one more TUT?!!!
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Mon Jun 14, 2010 8:04 am
by shs080062
when i try i dc after 10secs
i didnt do anything wrong o.o
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Fri Jul 02, 2010 1:40 pm
by happy125
Susashiden wrote:
freezse wrote:hey, i have a problem saving the edited wz files and i'm currently using raiden repacker.
everytime i click on save, there will be this box that ask u to select ur ms version bla bla and i click EMS/KMS then save. and then the raiden repacker will hang and i think its the problem with saving thats why the vac didnt work. please guide me thanks.
The saving time depends on the RAM of your computer , if u have a very good amount of RAM = u can save faster ( But i think it will still "Hang" for awhile )
pardon me if i am wrong. raiden repacker has saving errors. i am also unable to save. it just hangs and then closes without saving. currently using harepacker 3.5 and i have no problems saving. nomatter how, u will still lag abit when saving no matter how fast ur ram is.
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Fri Jul 02, 2010 1:43 pm
by happy125
@TS: u might wanna explain the theory behind editing footholds and use flat lane maps as there are ppl here who doesnt know a thing.
anw, wad does force do? make mob walk faster?
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Sat Jul 03, 2010 7:23 pm
by hairyhacker
@happy125 - There isn't a need to explain any theory about editing footholds, flat lane maps or force. I am sure everyone can use their brain and think why is that so. If you can't get it, let me explain it then...and anyway when did I say that it is best to use flat lanes? It is okay to have curvy lanes, just that it is not recommended to have hell lot of lanes because you won't want to find yourself moving up and down. (Apparently -.-)
Force:
If you apply force to a direction, it will obviously move anything on it to that direction with the force.
@mapleplayer - Fvac was detected in MapleSea v0.93. Just use pvac?
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Wed Jul 07, 2010 1:50 am
by sponge123
both kana detected auto dc =(
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Thu Aug 05, 2010 4:03 am
by tel0tel0
It Work But Keep Dc For Me.....
Re: [TUT] How to create Fvac/Pvac v0.91 (Or any versions)
Posted: Thu Aug 05, 2010 5:18 pm
by xiangloong
eh...isn't it patched after v92?