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Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 8:32 pm
by MacUser
[UPDATES]
8:28PM 6/18/2010: Fixed the bug, the code now auto loads the millisecond/sec/min/hour.

@zile, PMX.dll doesn't get detected from what I know.

And for the auto mover, its a trade secret. Your somewhere near there.. XD

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 9:01 pm
by zile
then why dont u just put the hookhop in your dll instead of importing it from pmx.dll
and you should just disable the autoloot instead of pause, cause its the same as enabling it when u unpause it

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 9:17 pm
by MacUser
zile wrote:then why dont u just put the hookhop in your dll instead of importing it from pmx.dll
and you should just disable the autoloot instead of pause, cause its the same as enabling it when u unpause it
Ok, your advice is taken to consideration.

Pause is to make users know that it is pausing. The pause is the indicator on which one to enable. If you put the bots running to disable, you press F8, all the bots that are indicated disabled will be enabled. Use your brains.. Ty :)

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 9:22 pm
by zile
omfg, i said when people presses enter, INSTEAD OF PAUSING, JUST DISABLE AUTOLOOT
then when they want to enable it again just press f2 again

adding pause to it is uselesss and a waste of shits if you still have to press a hotkey to enable it, why not F2, why use another new hotkey?

do this unless u are smart enough to make it check if the the player is chatting and auto pause/resume accordingly

and nevermind about the hookhop thing, ur using delphi right?

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 9:34 pm
by MacUser
zile wrote:omfg, i said when people presses enter, INSTEAD OF PAUSING, JUST DISABLE AUTOLOOT
then when they want to enable it again just press f2 again

adding pause to it is uselesss and a waste of shits if you still have to press a hotkey to enable it, why not F2, why use another new hotkey?

do this unless u are smart enough to make it check if the the player is chatting and auto pause/resume accordingly

and nevermind about the hookhop thing, ur using delphi right?
THAT WOULD WASTE LOTS OF FREAKING TIME. DONT CAPS ME.

F8 TURNS ALL PAUSES TO ENABLES. YOU WANT PEOPLE TO ENABLE ALL THE BOTS THAT ARE DISABLED? THAT WOULD WASTE THEM A SHITLOAD OF TIME.

THIS IS A TEMPORARY ARRANGEMENT, IM TRYING HOW TO GET IT TO AUTO RESUME.

AND YES, IM USING DELPHI.

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 9:40 pm
by zile
i caps it and you still dont understand,
leave f8 aside. remove if only used for autoloot.
dont pause autoloot,disable autoloot instead.

once u've read that, read the coloured words only

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 9:48 pm
by MacUser
I guess you don't understand me? I said if 3 bots are onrunning, you want them to enable 3 of them again?

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 9:58 pm
by zile
yeah i dont understand what are u saying...enable what?

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 10:00 pm
by MacUser
You mean, when someone press enter, all the bots running go Disabled right?

Yea, get rid of the F8. So, after the person finish chatting, you want him to manually enable those bots that are disabled just now? That'd be a waste of time.

Re: Release SaMBot 1G Beta!

Posted: Sat Jun 19, 2010 2:01 am
by SoullessSoul
Thx For Releasing McUser..This Bot Really usefull xD