oh need to set to max?? sorry didn't know..Nerrazzuri wrote:Auto pot can't use?starbuckz wrote: got all open... it didn't auto pot me
Did you set your alert to max?
NRZBot [Update v0.94]
Re: NRZBot v2.1
- Nerrazzuri
- Destiny General
- Posts: 1110
- Joined: Sun Dec 20, 2009 9:15 pm
Re: NRZBot v2.1
Read the instruction in Help tab.
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Re: NRZBot v2.1
Nerrazzuri,
Just some feedback.
1. Great GUI.
2. Added hotkeys. Thanks for adding my suggestion.
3. Tabbed menus instead of the previous multiple windowed menus.
4. Automove still not 100% to the same starting point. After some time has passed, character will keep shifting slight a bit more with each passing movement.
Possible suggestion: a Boss key to disable all bot functions? E.g. F9 or something.
Great work and keep it up!
Just some feedback.
1. Great GUI.
2. Added hotkeys. Thanks for adding my suggestion.
3. Tabbed menus instead of the previous multiple windowed menus.
4. Automove still not 100% to the same starting point. After some time has passed, character will keep shifting slight a bit more with each passing movement.
Possible suggestion: a Boss key to disable all bot functions? E.g. F9 or something.
Great work and keep it up!
- Nerrazzuri
- Destiny General
- Posts: 1110
- Joined: Sun Dec 20, 2009 9:15 pm
Re: NRZBot v2.1
1. Thanks.Leech wrote:Nerrazzuri,
Just some feedback.
1. Great GUI.
2. Added hotkeys. Thanks for adding my suggestion.
3. Tabbed menus instead of the previous multiple windowed menus.
4. Automove still not 100% to the same starting point. After some time has passed, character will keep shifting slight a bit more with each passing movement.
Possible suggestion: a Boss key to disable all bot functions? E.g. F9 or something.
Great work and keep it up!
2. Hotkeys will be added soon.
3.

4. Yes, I'll add to that when left or right key is pressed, bot will stop.

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Re: NRZBot v2.1
Nerra,
One more thing...any possibility of saving the user settings? Either export to / import from functionality?
One more thing...any possibility of saving the user settings? Either export to / import from functionality?
- Nerrazzuri
- Destiny General
- Posts: 1110
- Joined: Sun Dec 20, 2009 9:15 pm
Re: NRZBot v2.1
yes, that's the one i can't figure out, i'll update once i done.Leech wrote:Nerra,
One more thing...any possibility of saving the user settings? Either export to / import from functionality?
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- Death Warrior
- Posts: 62
- Joined: Sun Oct 11, 2009 11:44 pm
Re: NRZBot v2.1
can't seem to get it to work. i've tried kitterz, moople, and even winject. when i inject, it auto closes. both maplestory.exe and aostray.exe
windows xp x86
oh forgot to add. i also tried both ur injectors, v2.1 and 2.0. failed all the way through
windows xp x86
oh forgot to add. i also tried both ur injectors, v2.1 and 2.0. failed all the way through
- Nerrazzuri
- Destiny General
- Posts: 1110
- Joined: Sun Dec 20, 2009 9:15 pm
Re: NRZBot v2.1
Did you install Microsoft Visual C++ Redistributable Package?
And .Net Framework 4
And .Net Framework 4
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- Death Warrior
- Posts: 62
- Joined: Sun Oct 11, 2009 11:44 pm
Re: NRZBot v2.1
yes to the C++ (browsed this thread), will try the .net framework right now. thanks
- Nerrazzuri
- Destiny General
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- Joined: Sun Dec 20, 2009 9:15 pm
Re: NRZBot v2.1
I do think that XP somewhat has some issue on .net framework codes.
Not sure though, let me know after you try it.
Not sure though, let me know after you try it.
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