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Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Wed Aug 11, 2010 6:54 pm
by evilkie
not yet, but now the clues are as followings

lt, rb

1.it cannot be put under the "map"
2.we can edit it @ morph.wz to make it into godmode

in the point 1, putting lt and rb under "map" will resulting in image replacements

3.putting in the following will not do anything

i. arm
ii.body
iii.lHand
iv.rHand
v. map - covered
vi.frame number(those 0,1,2,3,4,5,6,7,8,9)

4. editing info does nothing

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Thu Aug 12, 2010 2:14 pm
by zachchew
they say ned add lt,rb ( value i dono ) and also another property

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Thu Aug 12, 2010 3:02 pm
by xChaoticx
Lols! Good luck (:

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Thu Aug 12, 2010 3:05 pm
by evilkie
zachchew wrote:they say ned add lt,rb ( value i dono ) and also another property

it should be 0,0
i added and it worked for the peng peng

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Fri Aug 13, 2010 7:51 pm
by zachchew
2.we can edit it @ morph.wz to make it into godmode
wtf >< the godmode edit from morph,not character?

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Sat Aug 14, 2010 8:38 pm
by evilkie
but if you edit the morph.wz i means it'll be like using item to get godmode, and not godmode in default

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Thu Aug 26, 2010 12:16 am
by Ladylove
isit lt -999999,-999999 n rb 999999,999999?

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Thu Aug 26, 2010 10:04 am
by paul02
evilkie wrote:not yet, but now the clues are as followings

lt, rb

1.it cannot be put under the "map"
2.we can edit it @ morph.wz to make it into godmode

in the point 1, putting lt and rb under "map" will resulting in image replacements

3.putting in the following will not do anything

i. arm
ii.body
iii.lHand
iv.rHand
v. map - covered
vi.frame number(those 0,1,2,3,4,5,6,7,8,9)

4. editing info does nothing

You sure? Apparently even more clues are located inside Nett's PYPQ yeti vac...chaotic says part of it is the clue to making FBGM work. My idea is that your character is off screen yet another image of you is on the map itself. Good luck guys.

Re: Me doing WzEdit FullBodyGodMode (: MseaV93

Posted: Mon Aug 30, 2010 8:41 am
by pure_fighter
paul02 wrote:
evilkie wrote:not yet, but now the clues are as followings

lt, rb

1.it cannot be put under the "map"
2.we can edit it @ morph.wz to make it into godmode

in the point 1, putting lt and rb under "map" will resulting in image replacements

3.putting in the following will not do anything

i. arm
ii.body
iii.lHand
iv.rHand
v. map - covered
vi.frame number(those 0,1,2,3,4,5,6,7,8,9)

4. editing info does nothing

You sure? Apparently even more clues are located inside Nett's PYPQ yeti vac...chaotic says part of it is the clue to making FBGM work. My idea is that your character is off screen yet another image of you is on the map itself. Good luck guys.
is that even possible?
lol