[Discussion]Nett Pyramid FlameFVac ~Private~

Discuss MapleStory hacks and bots over here!
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Nerrazzuri
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by Nerrazzuri »

Use Mem edit to PVac.
It's more efficient than using wz edit.

Mem edit-->Use for all the maps you want.
wz edit-->Use only for the map you edited.
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onzai
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by onzai »

Can Me Ask How To Get v0.93 Fvac and Pvac? Can u Release it?Thx...
bluebox1996
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by bluebox1996 »

so basically mem widit need bypass... well i am still learning to discover new hacks.. but well. no bypass also no use ..
RubixFan
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by RubixFan »

i spoted something..... ur 1st stage spawn point u changed lol
Ahh c++ still blur @.@
PIEzLOVERS
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by PIEzLOVERS »

Byakuya wrote:Good job flame on making this vac!

raiden and i are now testing the whole map vac ( without using map shift )
and its working well too~~~~ ( no a/b or p/b problems for now )

all we need now is to make all mobs hp to 1 ( we realised that edit mob.wz will sure d/c )
memory edit wont work too....

so im trying to find a way to 1 hit ko mobs then we can power level easily~
changing the mob's hp will require Server Hacks instead of Client hacks
NoobHacker
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by NoobHacker »

yeti freeze is better ==
Alot Imageers in xemectrum!
dalvin1991
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by dalvin1991 »

O.o if i not wrong it just put force to <<< pull monster to <<<then the standing place just like normal lol
MRFlame
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by MRFlame »

Will jump away.
dalvin1991
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by dalvin1991 »

what u mean jump away?? -.-
MRFlame
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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Post by MRFlame »

They will jump out of the foothold. So if i put at the side<<<<<<<< then they will get stuck and not run away.
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