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Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Thu May 20, 2010 2:36 pm
by Nerrazzuri
Use Mem edit to PVac.
It's more efficient than using wz edit.

Mem edit-->Use for all the maps you want.
wz edit-->Use only for the map you edited.

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Sat May 29, 2010 1:26 am
by onzai
Can Me Ask How To Get v0.93 Fvac and Pvac? Can u Release it?Thx...

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Sat May 29, 2010 9:39 am
by bluebox1996
so basically mem widit need bypass... well i am still learning to discover new hacks.. but well. no bypass also no use ..

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Fri Jun 11, 2010 12:39 am
by RubixFan
i spoted something..... ur 1st stage spawn point u changed lol

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Fri Jun 11, 2010 10:05 am
by PIEzLOVERS
Byakuya wrote:Good job flame on making this vac!

raiden and i are now testing the whole map vac ( without using map shift )
and its working well too~~~~ ( no a/b or p/b problems for now )

all we need now is to make all mobs hp to 1 ( we realised that edit mob.wz will sure d/c )
memory edit wont work too....

so im trying to find a way to 1 hit ko mobs then we can power level easily~
changing the mob's hp will require Server Hacks instead of Client hacks

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Fri Jun 11, 2010 11:12 am
by NoobHacker
yeti freeze is better ==

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Fri Jun 11, 2010 11:13 am
by dalvin1991
O.o if i not wrong it just put force to <<< pull monster to <<<then the standing place just like normal lol

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Fri Jun 11, 2010 1:51 pm
by MRFlame
Will jump away.

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Fri Jun 11, 2010 1:53 pm
by dalvin1991
what u mean jump away?? -.-

Re: [Discussion]Nett Pyramid FlameFVac ~Private~

Posted: Fri Jun 11, 2010 5:27 pm
by MRFlame
They will jump out of the foothold. So if i put at the side<<<<<<<< then they will get stuck and not run away.