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Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 12:32 pm
by happy125
xiiKuroi wrote:
koopig wrote:can stop release this to leechers? zzz
1 post and already talking about not releasing this to leechers. Contribute to the community abit and your request may be considered.
him, who appears who learnt and made it himself, wouldnt want to contribute to leechers. nobody would. would u give money to a perfectly fine person who just refuse to get a job? if yes, u have all rights to say him.

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 12:58 pm
by Susashiden
joniliciously wrote:Btw [Edited : {soul}] Bestrobber, I think u missed 1 of the Monster ID [Pyramid Dog], I'm just finished editing the Mob.wz files and able to get it to work, mind giving me some clues on how to do the vac thingy ? xD
Think .... What Vac is there that can work on Land Mob now .. ( The yeti is NOT removed its just stuck at the top as he cannot drop down or move without the jump and move property removed . )

happy125 wrote:
nubc4kez wrote:Robber, would mimicking your whole 9700021~23.img do the trick? For that vac, that is. o_O When I did it on my own, for some reason the mobs split apart occasionally.
split apart as in they run about on their own without being passively vaced to the centre? if so, u should add damagedByMob to the yeti which u remove the jump and move. but according to robber he say theres more to it so maybe u could get his patcher open it and checkout the yeti?(i hope robber doesnt mind that)
I don't think there's more to it as i have done this myself . It still works perfectly .

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 2:25 pm
by justwen
can post a un


































































can post a unpatcher?

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 4:04 pm
by joniliciously
paul02 wrote:
bestrobber97 wrote:Walao eh this is a forum that never stops discussing. Private hacks arise because of selfish people like you who initiated it.
Yes, forum that discusses, wouldn't that be more on how to make hacks other than just releasing it? Food for thought. Nice release!
Btw, this forum is only for releases. The discussion is just next to this forum on the MapleStory section! :)

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 8:04 pm
by Xenophobia07
Hey bestrobber,

I'm a .wz editor as well, and apparently, I don't think its anything to do with your values. Its your patcher itself.

Somehow after running the patcher, they'll get you to reboot your computer, but after rebooting, the original mob.wz file is unchanged. I opened HaRepacker to check it, its still the original Mob.wz. So I think this upload has something to do with the patcher rather than your edit.

I wanted to make a comparison to see any changes from the v94 version.

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 9:57 pm
by bestrobber97
Xenophobia07 wrote:Hey bestrobber,

I'm a .wz editor as well, and apparently, I don't think its anything to do with your values. Its your patcher itself.

Somehow after running the patcher, they'll get you to reboot your computer, but after rebooting, the original mob.wz file is unchanged. I opened HaRepacker to check it, its still the original Mob.wz. So I think this upload has something to do with the patcher rather than your edit.

I wanted to make a comparison to see any changes from the v94 version.
Oh maybe thats the prob I will try uploading a new one after Im done with my trainer =D

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 10:44 pm
by happy125
Xenophobia07 wrote:Hey bestrobber,

I'm a .wz editor as well, and apparently, I don't think its anything to do with your values. Its your patcher itself.

Somehow after running the patcher, they'll get you to reboot your computer, but after rebooting, the original mob.wz file is unchanged. I opened HaRepacker to check it, its still the original Mob.wz. So I think this upload has something to do with the patcher rather than your edit.

I wanted to make a comparison to see any changes from the v94 version.
u are using windows vista and u shuld run as admin lol

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 10:50 pm
by bestrobber97
happy125 wrote:
Xenophobia07 wrote:Hey bestrobber,

I'm a .wz editor as well, and apparently, I don't think its anything to do with your values. Its your patcher itself.

Somehow after running the patcher, they'll get you to reboot your computer, but after rebooting, the original mob.wz file is unchanged. I opened HaRepacker to check it, its still the original Mob.wz. So I think this upload has something to do with the patcher rather than your edit.

I wanted to make a comparison to see any changes from the v94 version.
u are using windows vista and u shuld run as admin lol
happy125, have you tried it and did it work?

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sat Sep 04, 2010 11:10 pm
by paul02
joniliciously wrote:
paul02 wrote:
bestrobber97 wrote:Walao eh this is a forum that never stops discussing. Private hacks arise because of selfish people like you who initiated it.
Yes, forum that discusses, wouldn't that be more on how to make hacks other than just releasing it? Food for thought. Nice release!
Btw, this forum is only for releases. The discussion is just next to this forum on the MapleStory section! :)
That is pretty much obvious. What I meant was a tutorial released other than just posting "it" out here. Peace out!

Re: [RLS]V0.95 PYPQ Hack Package

Posted: Sun Sep 05, 2010 12:45 am
by happy125
bestrobber97 wrote:
happy125 wrote:
Xenophobia07 wrote:Hey bestrobber,

I'm a .wz editor as well, and apparently, I don't think its anything to do with your values. Its your patcher itself.

Somehow after running the patcher, they'll get you to reboot your computer, but after rebooting, the original mob.wz file is unchanged. I opened HaRepacker to check it, its still the original Mob.wz. So I think this upload has something to do with the patcher rather than your edit.

I wanted to make a comparison to see any changes from the v94 version.
u are using windows vista and u shuld run as admin lol
happy125, have you tried it and did it work?
i am 90% sure. for vista users, u have to run as admin or else it will ask u to restart ur comp and even aft u restart no changes to ur wz files are made.