babagreensheep wrote:
further edit:
i dun really like the way the number of monsters to lvl is calculated. try putting in 0 currentexp and 0%, it doesnt work
wouldnt it be better to calculate using current exp and lvl?
i've thought of putting current lvl to calculate but i cant find a reliable exp table ><
as for the 0 current exp and 0 % guess it cant be fixed unless i find a reliable exp table
Raiden wrote:@KFSPC8 : You used Delphi to code this program right. I have some problems: Whatz the formula that you use in your calculator. My code fails a lot zzz..... (I`m using VB)
*MaxAcc is the accuracy needed to 100% hit
babagreensheep wrote:
further edit:
i dun really like the way the number of monsters to lvl is calculated. try putting in 0 currentexp and 0%, it doesnt work
wouldnt it be better to calculate using current exp and lvl?
i've thought of putting current lvl to calculate but i cant find a reliable exp table ><
as for the 0 current exp and 0 % guess it cant be fixed unless i find a reliable exp table
Raiden wrote:@KFSPC8 : You used Delphi to code this program right. I have some problems: Whatz the formula that you use in your calculator. My code fails a lot zzz..... (I`m using VB)
*MaxAcc is the accuracy needed to 100% hit