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Re: [Release] AutoTrain
Posted: Tue Nov 02, 2010 6:08 pm
by SoullessSoul
ahcave wrote:SoullessSoul wrote:its working for me?o.0 all~ haha thx NRZ
for your UA and TUbi xDxD
What injector are you using? I tried using NRZ injector and nothing appeared, only the successfully injected box. But no other stuff, also tried sneakinjector but still no use.
i use NRZ Injector??
LOL u inject at wad time?
i Inject while HS running Sometimes be4 HS load ?
hweeeqiang wrote:apparently it doesn't work for me. :/
injected, ticked, still no damage after 99 attacks.
and also no difference w/ or w/o super tubi.
somebody help?
edit:lurker here lol.
LOL too bad >< the UA work for me ~.~
Re: [Release] AutoTrain
Posted: Tue Nov 02, 2010 6:53 pm
by MrDanny
hmm it Dun seems to be working can u make 1 just a super tubi only ?
Re: [Release] AutoTrain
Posted: Tue Nov 02, 2010 6:57 pm
by xiangloong
its working..
Re: [Release] AutoTrain
Posted: Tue Nov 02, 2010 7:20 pm
by guyz92
UA and supertubi is possible with pointers.
Pointers does not always stay @ the same address.
So no CRC/HSCRC will scan that part.
You need to code something to auto update the pointer and null the 4byte values.
Re: [Release] AutoTrain
Posted: Tue Nov 02, 2010 7:23 pm
by Nerrazzuri
MrDanny wrote:hmm it Dun seems to be working can u make 1 just a super tubi only ?
Can you pay me? If you pay me I will make it for you.
DON'T BE A NUTS. Use it while you can, else, GTFO.
guyz92 wrote:UA and supertubi is possible with pointers.
Pointers does not always stay @ the same address.
So no CRC/HSCRC will scan that part.
You need to code something to auto update the pointer and null the 4byte values.
There are plenty of possibility to use with pointers. Most of the simple byte modification hacks work with pointers.
Re: [Release] AutoTrain
Posted: Tue Nov 02, 2010 8:21 pm
by iSean
Nerrazzuri wrote:applefromsky wrote:anyone can explain more details about UA ??? not really understand
Which let you attack more than 100 times at the same spot (11 pixel) since MapleStory restrict a character from botting.
15Pixels Not 11 Pixels xD
Re: [Release] AutoTrain
Posted: Tue Nov 02, 2010 8:53 pm
by Nerrazzuri
iSean wrote:Nerrazzuri wrote:applefromsky wrote:anyone can explain more details about UA ??? not really understand
Which let you attack more than 100 times at the same spot (11 pixel) since MapleStory restrict a character from botting.
15Pixels Not 11 Pixels xD
11 pixels is enough.
Re: [Release] AutoTrain
Posted: Wed Nov 03, 2010 10:20 am
by Jeof
Good job on this mini release =3
Re: [Release] AutoTrain
Posted: Wed Nov 03, 2010 10:34 am
by yungyungyung
thanks you for the release ^^
Re: [Release] AutoTrain
Posted: Wed Nov 03, 2010 10:43 am
by what
can some1 tell me what 11 pixels means ? >< i reli dunoe