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Re: [Release] MapleSea Multi-Calculator v0.08

Posted: Tue Nov 16, 2010 7:23 am
by yohnlimyh
cbunoob wrote:
Leech wrote:Apparently, someone leeched KFSPC8's release to GzN. Found at http://www.gamerzneeds.net/forums/maple ... lator.html
not onli tat. he leeched work glove 999, FTLvac too.
ya lo .... and after he leech ... he no write the credits , he just sat credits to someone lolx

Re: [Release] MapleSea Multi-Calculator v0.08

Posted: Fri Nov 19, 2010 5:39 pm
by KFSPC8
lol... knw how leech don know how leech credits.. (im sure his reading this :roll: )
btw i cnt find the tanking formula ><
i anticipate the formula to be complicated

Re: [Release] MapleSea Multi-Calculator v0.08

Posted: Fri Nov 19, 2010 5:47 pm
by SoullessSoul
~.~ Same...i wondering whr raiden find the tanking ~.~
Oh KFSPC8 u use Delphi to code this rite??o.0
mind share your source??o.0

Re: [Release] MapleSea Multi-Calculator v0.08

Posted: Fri Nov 19, 2010 5:51 pm
by Raiden
SoullessSoul wrote:~.~ Same...i wondering whr raiden find the tanking ~.~
Oh KFSPC8 u use Delphi to code this rite??o.0
mind share your source??o.0

Code: Select all

Weapon Damage:
PADamage^2 * rand(0.0085) - WDEF*A - (WDEF-StandardPDD)*B

where:

A = C + 0.28

if WDEF >= StandardPDD, then B = (C*28/45 + (CharacterLevel)*7/13000 + 0.196)
if WDEF < StandardPDD, then B = D * (C + (CharacterLevel)/550 + 0.28)

C (warriors) = STR/2800 + DEX/3200 + INT/7200 + LUK/3200
C (everyone else) = STR/2000 + DEX/2800 + INT/7200 + LUK/3200

if Character Level >= Mob Level, then D = 13/(13 + CharacterLevel - MobLevel)
if Character Level < Mob Level, then D = 1.3

StandardPDD values can be found here.

Magic Damage:
MADamage^2 * rand(0.0075, 0.008) - (MDEF/4 + STR/28 + DEX/24 + LUK/20) * K
where K = 1.2 for magicians and 1 otherwise. 
Source: http://www.southperry.net/showthread.php?t=855

StandardPDD >>> http://www.southperry.net/showthread.ph ... 9&langid=4

Hope I helped you.

*I`m now busy making RCalc-X for MSBigBang.......So I`ll not update RCalc anymore, and switch all formulas to Post-BB.

Re: [Release] MapleSea Multi-Calculator v0.08

Posted: Fri Nov 19, 2010 5:54 pm
by KFSPC8
don mind sharing the delphi code but its really messy
didnt use // nor { } at all ><
and since i didnt use looping code
the programme stretch to up to 3000 lines

Edit : thanks raiden for the formula
i'll look into it

Re: [Release] MapleSea Multi-Calculator v0.08

Posted: Sat Nov 20, 2010 3:28 am
by SoullessSoul
Hoho thx Raiden...

Re: [Release] MapleSea Multi-Calculator v0.08

Posted: Mon Nov 22, 2010 11:36 am
by iSean
KFSPC8 wrote:don mind sharing the delphi code but its really messy
didnt use // nor { } at all ><
and since i didnt use looping code
the programme stretch to up to 3000 lines

Edit : thanks raiden for the formula
i'll look into it
Well I could say the Calculation are almost accurate.
Is almost totally Prefect on Leveling Calculation.

Re: [Release] MapleSea Multi-Calculator v0.09

Posted: Tue Nov 23, 2010 2:34 am
by KFSPC8
bumpsss v0.09 update... bug report here ^.^

Re: [Release] MapleSea Multi-Calculator v0.09

Posted: Tue Nov 23, 2010 9:27 am
by SoullessSoul
LOL~ U Already add up the Tanking ~.~ lol
i haven make the tanking calculator...coz my own calculator KINDA MESSY~ =.=''

Re: [Release] MapleSea Multi-Calculator v0.09

Posted: Mon Dec 06, 2010 11:44 pm
by xiangloong
bumps for useful calculator