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Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 4:54 pm
by flewychan
bestrobber97 wrote:
SoullessSoul wrote:
iLostMyBallz wrote:Ohno those ppl selling bf svc or go fite bf quite easy spot us -..-
But nice Release:D
Typhon is After The JQ Map (Correct Me If I`m Wrong)
After JQ MAp Got NO BF~
And To Kill A Big Foot U Need A Party...LOL~ All Will Concerntrate On BF Nt U xD
Onli Paladin Can SOlo BigFoot...
THats What I Noe La~ Coz In My Server...
Samurai Knight and Anego Aka Ahma Own By All Job
Onli BigFoot Own By Paladin xD
JQ got owned by my Map.wz XD. Soulless mind if I release my version of Skill.wz? Not wanting to fight for business with you, but it has extra keyable Dojo and Rage of Pharaoh skills XD
Are you saying the buff that increases attack by 200/300/400/500% ? :D

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 4:58 pm
by bestrobber97
flewychan wrote:Are you saying the buff that increases attack by 200/300/400/500% ? :D
Ya but only available inside Dojo :S you think it can be brought outside ar?

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 5:04 pm
by SoullessSoul
HorHor~ I Open 2 Repacker Le~ Prepare TO Compare ~ :lol:
Lai Lai Lai~
Oh I Might Need Some Hints From U ><

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 5:11 pm
by bestrobber97
SoullessSoul wrote:HorHor~ I Open 2 Repacker Le~ Prepare TO Compare ~ :lol:
Lai Lai Lai~
Oh I Might Need Some Hints From U ><
Lol but its only in the PQ itself. It cant be brought out. And it needs testing too. I borrow acc test first, at night release :D

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 5:18 pm
by SoullessSoul
Yeah I get it xDxD Just want learn wad u chg xDxD
OK I Will Compare At Midnite~Ltr gt Tuition..~.~
Your V2 Still 27% ~.~

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 5:19 pm
by bestrobber97
SoullessSoul wrote:Yeah I get it xDxD Just want learn wad u chg xDxD
OK I Will Compare At Midnite~Ltr gt Tuition..~.~
Your V2 Still 27% ~.~
Lol its dam large >.<

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 5:25 pm
by ninabusiao
For the JQs, only harepacker can edit the godmode? or demswz can too ? I tried editting for the previous patch with demswz, but it dont seem to work, i use the first demswz on isean hacking library.

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 5:43 pm
by bestrobber97
ninabusiao wrote:For the JQs, only harepacker can edit the godmode? or demswz can too ? I tried editting for the previous patch with demswz, but it dont seem to work, i use the first demswz on isean hacking library.
DemsWZ will work. Try using the GMS DemsWZ.

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 5:55 pm
by SandsOfTime
bestrobber97 wrote:
SandsOfTime wrote:Which values do you edit to make oberon immobile?
and will this immobility work on other mobs?
It will. The way I used will make you laugh lol. The other guy named it as "immobile" so I decided to follow his name :P.
*Opening bag to release a cat*
Remove the move, jump, and any other properties of that mob except info and stand.
Ohk thanks. Will try my hand at making my own vac later thanks :]

Re: MSEA V0.97 UltiMob© V1 and V2

Posted: Thu Nov 11, 2010 11:22 pm
by halo12345321
Bestrobber,Mind Teach me how to freeze mob @@?