{v92} [Rls] Fvacs/Pvac
Re: {v92} [Rls] Fvacs/Pvac
in short of you dont understand,
go to another forums to keyboard warrior.
suck this up. aint replying to your useless posts anymore as it isnt helping TS and your posts aint helping out TS(ultrades) either.
go to another forums to keyboard warrior.
suck this up. aint replying to your useless posts anymore as it isnt helping TS and your posts aint helping out TS(ultrades) either.
Re: {v92} [Rls] Fvacs/Pvac
can both of u [icemage40 n malvis] stop this fight
sry about it i forget tt the spider can jump
is my fault
sry about it i forget tt the spider can jump
is my fault
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- Apprantice Knight
- Posts: 8
- Joined: Thu Feb 11, 2010 6:46 pm
Re: {v92} [Rls] Fvacs/Pvac
mind telling me the difference between pvac and fvac ?
Re: {v92} [Rls] Fvacs/Pvac
.......................
i thght i say it b4
anyway
pvac-without force
slower
lower chance of getting a/b or p/b
fvac-with force
faster
higher chance than pvac of getting a/b or p/b
i thght i say it b4
anyway
pvac-without force
slower
lower chance of getting a/b or p/b
fvac-with force
faster
higher chance than pvac of getting a/b or p/b
- Xia0ZaiZai
- Master of Darkness
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- Joined: Mon Jan 11, 2010 9:23 pm
- Location: Beside the darkest corner
- Contact:
Re: {v92} [Rls] Fvacs/Pvac
erm, you dont have to apologise.. lol. its a good job that you help us to create this files already, and i appreciate that ^^ultrades wrote:can both of u [icemage40 n malvis] stop this fight
sry about it i forget tt the spider can jump
is my fault
think the new maps have their jump set to zero.. thanks alot!

Re: {v92} [Rls] Fvacs/Pvac
Hey regarding the Fvac for vanished village, i sorta think its too near to the spot whereby we are supposed to stand and hit. Then they swing their cucumber keep hitting 400-500 pain :X
So if you don't mind, can you remake it but make the monsters further away? Thanks
So if you don't mind, can you remake it but make the monsters further away? Thanks
Re: {v92} [Rls] Fvacs/Pvac
ohh btw wat is TS?icemage40 wrote:erm, you dont have to apologise.. lol. its a good job that you help us to create this files already, and i appreciate that ^^ultrades wrote:can both of u [icemage40 n malvis] stop this fight
sry about it i forget tt the spider can jump
is my fault
think the new maps have their jump set to zero.. thanks alot!
ok i will edit itmalvis wrote:Hey regarding the Fvac for vanished village, i sorta think its too near to the spot whereby we are supposed to stand and hit. Then they swing their cucumber keep hitting 400-500 pain :X
So if you don't mind, can you remake it but make the monsters further away? Thanks
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- Novice Knight
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- Joined: Wed Apr 28, 2010 8:28 pm
Re: {v92} [Rls] Fvacs/Pvac
try it ...
Re: {v92} [Rls] Fvacs/Pvac
TS = Thread Starter