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How to combine several edited map.wz?

Posted: Sun May 16, 2010 12:13 pm
by ofayto
Well, I have a couple of dilemma.

1) Ive did a version of my own edited version of map.wz [Pvac of some map, for example: GS5] Now, what I wanna do is...combine that one version of map with another version of map.wz [Pvac of another map, for example: GS6]. (I followed the tutorial from http://www.xemectrum.net/viewtopic.php?f=8&t=748, thanks to iSean)

2) Could someone tell me how to go around making the yeti invisible? Using HaRepacker or which user-made software? A link to a tutorial page would really help a lot :)

3) In iSean's tutorial, he only teaches how to Pvac/Fvac to the extreme left or right. What if I need the monsters to be vaced to the middle instead of the extreme left or right? [An example of this would be GS5]

Could someone kindly give me some direction or help? Thanks in advance!

Edit: A little off topic...I wanna make a complete "legal" bot

[
-Detect monsters within range
-If monsters are in range, proceed to attacking
-Cycle process
]

from scratch...could someone give me a direction to where I should head? [FYI: I currently only have basic C++console experience...Ive never did any windows programming before...] Thanks again!

Re: How to combine several edited map.wz?

Posted: Sun May 16, 2010 1:33 pm
by losttale
ofayto wrote:Well, I have a couple of dilemma.

1) Ive did a version of my own edited version of map.wz [Pvac of some map, for example: GS5] Now, what I wanna do is...combine that one version of map with another version of map.wz [Pvac of another map, for example: GS6]. (I followed the tutorial from http://www.xemectrum.net/viewtopic.php?f=8&t=748, thanks to iSean)

2) Could someone tell me how to go around making the yeti invisible? Using HaRepacker or which user-made software? A link to a tutorial page would really help a lot :)

3) In iSean's tutorial, he only teaches how to Pvac/Fvac to the extreme left or right. What if I need the monsters to be vaced to the middle instead of the extreme left or right? [An example of this would be GS5]

Could someone kindly give me some direction or help? Thanks in advance!

Edit: A little off topic...I wanna make a complete "legal" bot

[
-Detect monsters within range
-If monsters are in range, proceed to attacking
-Cycle process
]

from scratch...could someone give me a direction to where I should head? [FYI: I currently only have basic C++console experience...Ive never did any windows programming before...] Thanks again!

question 1 answer:load the same map.wz u edited for gs5...
question2 answer: this link should explain clearly enough:http://xemectrum.net/viewtopic.php?f=8&t=1121
question3 answer: i dunno how vac centre..
but if u >>>0<<<
where 0 is the place mob stop,> is vac left and< is vac right,
u will kena ban...

off topic question i oso dunno how answer....hope i helped...

Re: How to combine several edited map.wz?

Posted: Sun May 16, 2010 3:05 pm
by ofayto
Thanks for the reply losttale. You did helped me out with one and two :)

To the rest: Could someone or anyone help me with the rest of the question ._.? Thanks in advance :P