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Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:10 pm
by MacUser
Greetings!

So I brought something special for you guys. (Yeah, girls too, dont worry.. XD)

SaMBot 1G!
Built with :
Basic Mode
Mass Kill Mode
Free Market Mode

Unfortunately, our DEV team have no time & people are awaiting our release. So, here we are, releasing only the Basic Mode.

I apologise for not releasing the other 2 modes, but c'mon, cheer up! LOL.

Whats in basic mode?
-Auto Attack
-Auto Loot
-Auto Custom Hotkey 1
-Auto Custom Hotkey 2
-Auto Click
-Auto HP & MP Pot (Sorry guys, time interval only)

AND THE ONE THAT EVERY WANTS,
-AUTO MOVER

WEE! Thanks to Nerrazuri for guidance, SaMBot has finally announced the Auto Walker / Mover.

Lets see some screenshot,

Sexy homepage:
Image

Slim and portable GUI:

Close ver:
Image

Open ver:
Image

Now, SaMBot DEV team really thought that, its really stupid when you wanna talk to someone when you're talking, the bot will keep spamming, e.g; 'z'.

So, we came out with this function called 'Anti-Spam'. When the bot is on and once you press enter to talk, the bot straight away pauses. To resume the bot, just press F8.

For the auto mover, you could see that the selection of direction is disabled. Since we've not finish coding it, we decided not to release it and make it buggy. So, the default direction is, Right -> Left.

Shorcuts:
-F1 to F7 are bots.
-F11 is to return to main menu.
-F8 is to resume bots when paused.
-F9 is to reset fake attack counter.

Credits:
-Nerrazurri for teaching me how to code Auto Walker.
-Tan Jia Jun for coding guidance.
-Kenneth for GFX.
-Me for coding
-DODQ a.k.a DOG for remaining stagnant.

Supporters to thank:
-Kenneth Ng
-Chun Onn
-Brendan
-Jerald
-Kenneth Kieu
-Mavis

What you could expect in 1GS:
-Mass kill & FM Mode open.
-Auto Mover directions can be set.
-Auto HP & MP Pot setted by value. (Maybe)

ALL APPLEINC MEMBERS, HUAT AH! BACK OFF YULE A.K.A PIG! ;D

Note: For vista/windows 7 users, please make sure to Run this bot as admin.

Thanks!

[UPDATES]
8:28PM 6/18/2010: Fixed the bug, the code now auto loads the millisecond/sec/min/hour.

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:14 pm
by Nerrazzuri
Great one dude, epic look(Home Mode, I love that).

Anyway, this is a nice release. Hope you done with your advance mode soon.

I might use it too. =)

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:17 pm
by MacUser
Thanks ;D

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:28 pm
by Leech
MacUser,

Simple, nice and neat GUI layout.

1 question: default move right > left after xx sec and for zzz millisec, does it move left > right after that or will it keep on moving all the way to the left?

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:30 pm
by MacUser
Ok to simplify it.. it means.
Example.
You set 'After 3 secs and for 100 millisecond'.

Which means, after 3 sec once you switch Auto Mover on, it'll move right for 100millisecond, and move left for 100millisecond.

Ty ;)

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:38 pm
by Leech
MacUser,

So it moves from point x to y and back to x again for zzz milliseconds right? Thanks for your clarification.

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:39 pm
by MacUser
Leech wrote:MacUser,

So it moves from point x to y and back to x again for zzz milliseconds right? Thanks for your clarification.
Thats right.

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:46 pm
by Leech
MacUser,

Ok. I just tested it. It moves fine, moving from point x to point y in > direction for 2 sec (e.g.) then back to point x. But upon reaching back to point x again, it moves slightly to the > again. Is this normal or a bug? After prolonged use, if character is standing on platform, it will eventually fall off.

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 5:49 pm
by MacUser
Leech wrote:MacUser,

Ok. I just tested it. It moves fine, moving from point x to point y in > direction for 2 sec (e.g.) then back to point x. But upon reaching back to point x again, it moves slightly to the > again. Is this normal or a bug? After prolonged use, if character is standing on platform, it will eventually fall off.
Ok, the last move to the right is required when the user is botting.

If the user is attacking at the right. He moves right then left, then character would be facing the left and unable to hit the mobs at the right. So the moving right slightly abit is to attack the mobs at the right.

Re: Release SaMBot 1G Beta!

Posted: Fri Jun 18, 2010 6:05 pm
by Leech
MacUser,

I understand now the rationale behind the additional move. However, the additional move is rather significant, at least 1 character spacing. Prolonged use will cause the character to eventually fall off platform! :lol: Thanks anyway for your explanation. :D