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Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 10:18 am
by johnjacky888
Well, i alrdy found out the map id of the blue goblin map and rendered it with harepacker 3.5
I remember there is a tut on footholds to passive vaccum the mobs but i cant seems to find it anywhere.
Also, i did it the last time on 'revived memories' map and my char got sucked too = =
any idea how?( as in the link for the foothole tut/how to fix the error of getting char sucked too)
9500387 or 9500393 is the correct mob id for blue goblin?
*what happens IF i removed the mob's move property??*
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edit*: what happen if i change the all the portal in the map to spawn mob into a specific foothold?
example: In singapore:sursuban area2
i change all portal to the foothold near the recycling bin in the middle platform?(truckers map)
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 1:10 pm
by losttale
u remove their move property=mob freeze..
fvac/pvac have been patched...so there are no public vac now...
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 1:17 pm
by johnjacky888
losttale wrote:u remove their move property=mob freeze..
fvac/pvac have been patched...so there are no public vac now...
geeeez. damn it they patched it. no1der i try edit the foothold and go in they say illegal program detected = =
means editing foothold is patched? > <
yea freeze better than moving i guess = =
another question, example the mob at bottom lane , i change their next value to top lane, what will happen ? o.o
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 2:02 pm
by Susashiden
johnjacky888 wrote:losttale wrote:u remove their move property=mob freeze..
fvac/pvac have been patched...so there are no public vac now...
geeeez. damn it they patched it. no1der i try edit the foothold and go in they say illegal program detected = =
means editing foothold is patched? > <
yea freeze better than moving i guess = =
another question, example the mob at bottom lane ,
i change their next value to top lane, what will happen ? o.o
Please dont try that if you still want your account , that hack is patched long ago . I kinda forgot that name but that will p/b you .
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 2:18 pm
by zachchew
map shift ~ my lv 9x aran be ban becoz of tat
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 2:19 pm
by johnjacky888
Susashiden wrote:johnjacky888 wrote:losttale wrote:u remove their move property=mob freeze..
fvac/pvac have been patched...so there are no public vac now...
geeeez. damn it they patched it. no1der i try edit the foothold and go in they say illegal program detected = =
means editing foothold is patched? > <
yea freeze better than moving i guess = =
another question, example the mob at bottom lane ,
i change their next value to top lane, what will happen ? o.o
Please dont try that if you still want your account , that hack is patched long ago . I kinda forgot that name but that will p/b you .
ommmgggg. luckily i nvr do yet.... phew ..... = =
so editing the foothold method still works? ><
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 5:40 pm
by xiangloong
zachchew wrote:map shift ~ my lv 9x aran be ban becoz of tat
too bad for u..retrain barh
...don play legit liao...lolx play hack for fast leveling
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 7:06 pm
by bestrobber97
Editing footholds will not ban you on 2 occasions
1. Do not step on the footholds you edited.
2. Be skilled enough to edit the footholds to a point where YOU WILL NEVER STEP ON IT.
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 7:24 pm
by FatesApart
bestrobber97 wrote:Editing footholds will not ban you on 2 occasions
1. Do not step on the footholds you edited.
2. Be skilled enough to edit the footholds to a point where YOU WILL NEVER STEP ON IT.
You sure ?
means i could edit a foothold where their next and prev are 0 , 0 so i could trap them there w/o getting hurt ?
Re: Vaccum in goblin maps.
Posted: Thu Aug 19, 2010 7:32 pm
by johnjacky888
FatesApart wrote:bestrobber97 wrote:Editing footholds will not ban you on 2 occasions
1. Do not step on the footholds you edited.
2. Be skilled enough to edit the footholds to a point where YOU WILL NEVER STEP ON IT.
You sure ?
means i could edit a foothold where their next and prev are 0 , 0 so i could trap them there w/o getting hurt ?
i dunno leh. i put 0,0 then they say illegal program detected. yes i ignore but after a while i dc-ed = =
btw any1 knows the answer?
qn: if i change all of the portal's mob to spawn at a specific foodhold that is very far, will it work?
--> if can work then bingo ! vac le
omg pls answer !!! > <