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PyPQ.

Posted: Sat Dec 18, 2010 12:03 pm
by HELLOTHERE
Hello anyone that is reading this.
Is it possible to make the yeti from PyPQ to not appear? Or at least make the yeti move to the left and the mobs to move to the right? Is that possible? Kindly help me or post a tut to teach me how to do so. Thanks :)

Re: PyPQ.

Posted: Sat Dec 18, 2010 12:51 pm
by xiangloong
For yeti filtering,search it through the google search system ready by Guyz92.If u wan to vac the mob,u have to use FTL vac

Re: PyPQ.

Posted: Tue Dec 21, 2010 9:13 pm
by yohnlimyh
HELLOTHERE wrote:Hello anyone that is reading this.
Is it possible to make the yeti from PyPQ to not appear? Or at least make the yeti move to the left and the mobs to move to the right? Is that possible? Kindly help me or post a tut to teach me how to do so. Thanks :)
ya , for now yeti filter , yeti freeze and godmode in PYPQ is safe
For yeti filter :
First thing you have to do is...BACK UP Your Mob.WZ...

1. Open Harepacker and select BMS
2. Load Mob.wz
3. Press ctrl + F and search for 9700021
4. Double-click on it.
5. Expand 9700021
6. Click on move and jump and use ctrl + R to remove them
7. Then expand info, click on speed and press ctrl + M to edit it.
8. Change the current speed in the second box to -9999999
9. Press ctrl + S and save.

For godmode:
1.Open Harepacker (Set to BMS)
2. Load mob.wz
3. Press ctrl + F and search for the following mobs
9700004
9700005
9700006
9700007
9700008
all the way to 9700029(bonus stage yeti)
4. Double click and expand Info and change the bodyAttack to 0
5. Tada..u are now godmode in PYPQ

For yeti freeze in bonus stage:
1. find 9700019
2. Double click and remove the Move property
3. Done !!

Re: PyPQ.

Posted: Tue Dec 21, 2010 11:08 pm
by HELLOTHERE
wow thanks!

Re: PyPQ.

Posted: Wed Dec 22, 2010 5:07 pm
by yohnlimyh
HELLOTHERE wrote:wow thanks!
Its ok =]