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Question of Forcevac . [Following iSeans Tutorial]
Posted: Tue Dec 08, 2009 12:42 pm
by KaHeng
One question ,
Lets say if u want to forcevac this map 551030001 .
it isn't straight like the one in zipangu it has edges and levels & u want to vac it to one spot .
i have tried it but it doesnt seems to be the ideal one .
is there a way to force vac it to one corner?
Re: Question of Forcevac . [Following iSeans Tutorial]
Posted: Tue Dec 08, 2009 5:22 pm
by iSean
Add a little Teleport that will works
Re: Question of Forcevac . [Following iSeans Tutorial]
Posted: Tue Dec 08, 2009 5:57 pm
by KaHeng
Mind explaining what u mean by that ?
Re: Question of Forcevac . [Following iSeans Tutorial]
Posted: Tue Dec 08, 2009 6:13 pm
by iSean
Bye Bye Station is a Multi Line Map. Right.
Code: Select all
**********
>>>>>>>>XT
********** ************
>>>>>>>>XT*** *** TX<<<<<<<<<<
********* ************
>>>>>>>>XT*** *** TX<<<<<<<<<<
*******************************
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>XT
Force 230 Right ">"
Force -230 Left "<"
X for Vac
T for Teleport
Sorry I can't help due noob on over 1 teleport system :X
Re: Question of Forcevac . [Following iSeans Tutorial]
Posted: Wed Dec 09, 2009 8:15 am
by KaHeng
Lets say even if do the teleporting answer , think about the mobs .
Jester Scarlion + Froscola
Both have range magic attacks .
And i have tried disabling magic attacks but it doesn't seem to be working .
Re: Question of Forcevac . [Following iSeans Tutorial]
Posted: Wed Dec 09, 2009 11:03 am
by iSean
Because it D/C you lol Everything in the dumb Mob.wz D/Ced Ppl
Re: Question of Forcevac . [Following iSeans Tutorial]
Posted: Wed Dec 09, 2009 11:37 am
by KaHeng
So if i'm not wrong ,
it means that most mob.wz editing has been patched?
Re: Question of Forcevac . [Following iSeans Tutorial]
Posted: Wed Dec 09, 2009 5:42 pm
by Boredness
Notes: Some map, you can't change the char spawn point