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[Release] GMS's Flat Maps

Posted: Wed Dec 23, 2009 12:48 am
by iSean
lvl 1 - 10:
(Might be removed after the new version of MSEA)
Rainbow Street - Tomato Field:
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lvl 11 - 20:
Henesys Hunting Ground 1:
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lvl 21 - 30:
Outside East Entrance of Ariant:
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Tent of the Entertainers:
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Sahel 1:
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Sahel 2:
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Sahel 3:
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lvl 31 - 40:
Phantom Forest: Hollowed Ground:
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The Burning Sands: North Desert Road 1:
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Sunset Road: North Desert Road 2:
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lvl 41 - 50:
Zipangu: A Night in the Forest:
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Ellin Forest: Mossy Tree Forest Entrance:
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Ellin Forest: Western Region of Mossy Tree Forest 1:
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Ellin Forest: Western Region of Mossy Tree Forest 2:
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Haunted House: Toy Room [2]:
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lvl 51 - 60:
Ellin Forest: Mossy Tree Forest Trail:
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Ellin Forest: Southern Region of Mossy Tree Forest 2:
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Ellin Forest: Mushroom Hill Entrance:
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Mu Lung: Practice Field: Beginner:
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lvl 61 - 70:
Zipangu: Vanished Village:
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Hidden Street: Haunted House:
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El Nath: Forest of Dead Trees IV:
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El Nath: Forest of Dead Trees III:
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El Nath: Forest of Dead Trees II:
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El Nath: Forest of Dead Trees I:
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lvl 71 - 80:

Dungeon: Sanctuary Entrance IV:
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lvl 81 - 90:

Leafre: Griffey Forest:
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Leafre: Manon's Forest:
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Re: [Release] GMS's Flat Maps

Posted: Wed Dec 23, 2009 9:34 am
by Boredness
Where did you leech this from? w8baby?

Re: [Release] GMS's Flat Maps

Posted: Wed Dec 23, 2009 11:41 am
by iSean
Yes :P Must leech everything before it to late baka USD$ 25/Month expire so Leech every noob data inside :O

Re: [Release] GMS's Flat Maps

Posted: Wed Dec 23, 2009 11:57 am
by colonelexe
Thx for this post :) its super useful for me even if i am from Msea .
Anyway just fyi coolie zombie map has become double lane ? (not sure it apply to GMS anot)

Re: [Release] GMS's Flat Maps

Posted: Wed Dec 23, 2009 12:42 pm
by Boredness
Vac at boss map?
lol why the heck you wanna vac boss

Re: [Release] GMS's Flat Maps

Posted: Wed Dec 23, 2009 1:06 pm
by colonelexe
i suppose u trying to say about Griffey and manon forest .
That map have quite many normal mob too . so when no boss there quite good to train .

Re: [Release] GMS's Flat Maps

Posted: Wed Dec 23, 2009 1:10 pm
by iSean
Boss might be a Bad or a Good thing actually O-o"

Re: [Release] GMS's Flat Maps

Posted: Thu Dec 24, 2009 7:13 pm
by Boredness
The spawn rate too low

Re: [Release] GMS's Flat Maps

Posted: Thu Dec 24, 2009 10:55 pm
by iSean
Boss - We can make Boss Godmode which actually useless if we can't attack it :P
Map Spawn Rate - At least is a Mini Map that we can make a p/fVac mean mob faster move into the Vac = Fast kill :)

Re: [Release] GMS's Flat Maps

Posted: Fri Dec 25, 2009 4:56 am
by Susashiden
iSean wrote:Boss - We can make Boss Godmode which actually useless if we can't attack it :P
Map Spawn Rate - At least is a Mini Map that we can make a p/fVac mean mob faster move into the Vac = Fast kill :)
magic disarm / full disarm still working ? O.o if still working i must try :x died in Papulatus clock for countless times alrd.