[RLS] MSEA 0.93 Some Scripts

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iSean
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Re: [RLS] MSEA 0.93 Some Scripts

Post by iSean »

Well, EMS never out Aran. Once out you know what we mean lol...
Someone remove the BP Hack script =="
Later GM patched it by one or their own favourite joke...
Dear Maplers, we are under going a server check, during XXXXhrs - XXXXhrs.
Actually they are saying, WE ARE GOING TO PATCH MAPLESEA HACKS ONE BY ONE TO THE HACKERS GOONS

Anyways, the AOE pVac lol... I was shocked you can update it lol.. but not sure it works lol...
You know the pointers and offsets lol?

Code: Select all

[enable]
alloc(PrevNext,200)
alloc(Time,4)
label(Prev)
label(Next)
label(EndPVac)
label(PrevNextRet)

009B3D3C:
jmp PrevNext
db 90
PrevNextRet:

PrevNext:
mov eax,[esi+110]
cmp [Time],000007f0//about 30 seconds
jnl PrevNextRet
push ecx
push edx
inc [Time]
mov edx,[00ba7bb4]
mov edx,[edx+5ec]
mov ecx,[eax+0c]
cmp ecx,edx
jg Next
jl Prev
EndPVac:
pop ecx
pop edx
jmp PrevNextRet

Next:
mov [eax+50],00
jmp EndPVac

Prev:
mov [eax+4c],00
jmp EndPVac

[disable]
009B3D3C:
db 8B 86 10 01 00 00
dealloc(PrevNext)
dealloc(Time)
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Nerrazzuri
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Re: [RLS] MSEA 0.93 Some Scripts

Post by Nerrazzuri »

That PVac need to stand at a spot for around 30 sec so the monster will move to where you stand.
Well this is mine, you can edit the Right side or Left side PVac you like =)

Code: Select all

//Right Pvac(updated to msea v93 by nerrazzuri)

[enable]
alloc(PrevNext,100)
alloc(Opshuns,4)
registersymbol(Opshuns)
label(PrevVac)
label(NextVac)
label(PrevNextRet)

009B3d3c://53 56 8b ? 8b ? ? ? ? ? 8b ? ? 8b ? ? ? ? ? 57//3rd addy   below result.
jmp PrevNext
db 90
PrevNextRet:

PrevNext:
mov eax,[esi+110]
cmp [Opshuns],1
je PrevVac
cmp [Opshuns],2
je NextVac
jmp PrevNextRet

Opshuns:
dd 00000001//00000002 should be left side.

PrevVac:
mov [eax+4c],00
jmp PrevNextRet

NextVac:
mov [eax+50],00
jmp PrevNextRet

[disable]
009B3d3c:
db 8B 86 10 01 00 00 
dealloc(PrevNext)
dealloc(Opshuns)
unregistersymbol(Opshuns)
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yule5
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Re: [RLS] MSEA 0.93 Some Scripts

Post by yule5 »

@Danny1994: Sorry I don't save AOBS, as I update my addresses with two CEs open side by side.

@iSean: The aoe PVac works. Updating pointers is actually very simple? Just because you can't doesnt make it shocking that someone else can?

@nerruzi: That method of saving AOBS does not account for variables does it? You wont be able to update many things with that method.
Oh and you forgot to mention that if anyone wants to use your left/right PVAC, add opshuns to ct, 1 for right and 2 for left.
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Nerrazzuri
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Re: [RLS] MSEA 0.93 Some Scripts

Post by Nerrazzuri »

yule5 wrote:@Danny1994: Sorry I don't save AOBS, as I update my addresses with two CEs open side by side.

@iSean: The aoe PVac works. Updating pointers is actually very simple? Just because you can't doesnt make it shocking that someone else can?

@nerruzi: That method of saving AOBS does not account for variables does it? You wont be able to update many things with that method.
Oh and you forgot to mention that if anyone wants to use your left/right PVAC, add opshuns to ct, 1 for right and 2 for left.

Well at least if you update it for every version the AoB doesn't change much, just delete each byte if you can't find one and check for the pattern of the opcodes and you'll probably found it.(At least I use this method to do it and it gave me a good result though).
I've included the opshuns in the script and you doesn't need to add another for it, just change the value of opshuns to 1 for right and 2 for left, it's basically the same. Why don't you just put mine in the 1st page so that others could use it? Anyway, it does need a bypass to use it.
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yule5
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Re: [RLS] MSEA 0.93 Some Scripts

Post by yule5 »

Oops, my bad didn't notice you added this line into your script.

Code: Select all

Opshuns:
dd 00000001//00000002 should be left side.
The original script didn't have that, thought yours wouldn't either. My bad
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Nerrazzuri
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Re: [RLS] MSEA 0.93 Some Scripts

Post by Nerrazzuri »

I won't release something that is half done. =)
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iSean
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Re: [RLS] MSEA 0.93 Some Scripts

Post by iSean »

yule5 wrote:@Danny1994: Sorry I don't save AOBS, as I update my addresses with two CEs open side by side.

@iSean: The aoe PVac works. Updating pointers is actually very simple? Just because you can't doesnt make it shocking that someone else can?

@nerruzi: That method of saving AOBS does not account for variables does it? You wont be able to update many things with that method.
Oh and you forgot to mention that if anyone wants to use your left/right PVAC, add opshuns to ct, 1 for right and 2 for left.
Well yule5, Is not that simple if you don't have the AoBs right.
mini map base, character X (mini map) This is important when using an AoE pVac script... Got it wrong the vac wouldn't work...
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Re: [RLS] MSEA 0.93 Some Scripts

Post by Blacklisted »

nice script.. xD
yokoliang
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Re: [RLS] MSEA 0.93 Some Scripts

Post by yokoliang »

post the patcher if can
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Nerrazzuri
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Re: [RLS] MSEA 0.93 Some Scripts

Post by Nerrazzuri »

yokoliang wrote:post the patcher if can
How the FUCK a memory edit hacks related with a patcher?Study before you play hacks.
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