[Revive] 0.93 Old Flying Monster Vac.

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RagingTerror
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by RagingTerror »

Haiiz...another good vac gone...Go on ba..abuse it..DUMB LEECHERS!

ANYWAY,YULE5 is a total retarded ^.^...Credits go to whoever created it. I'm just reviving it.(WOW WAD A GREAT WAY OF GIVING CREDITS!)
BrandonTingz
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by BrandonTingz »

chizuruu wrote:So does this onli work on Flying Mobs?!?!
Coz i tried on metal mutae not working.
And can use raiden repacker?!?!
Maybe got something to do with that?
Yes can use Raiden's Repacker. I tried on metal metae its working lol
BrandonTingz
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by BrandonTingz »

Piinkiish wrote:
mapraider wrote:must it have the blue colour thing there? the 1 that have the life in red?please reply to me please

why only one mob have health unlike my pic ..
wired...
wonder why ..
Because u done it wrong
iSean
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by iSean »

RagingTerror wrote:Haiiz...another good vac gone...Go on ba..abuse it..DUMB LEECHERS!

ANYWAY,YULE5 is a total retarded ^.^...Credits go to whoever created it. I'm just reviving it.(WOW WAD A GREAT WAY OF GIVING CREDITS!)
I done it a long time ago, since 2009 September 18 to now busted by him = ="
ShiunYean
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by ShiunYean »

Does this hack a/b?
jared
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by jared »

Why when i save it to the Mob.wz, it gives me this error : Object Reference not set to an instance of an object

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WzLib.WzDirectory.SetHash(Int32 newHash)
at WzLib.WzFile.SaveToDisk(String path)
at Decrypt.SaveForm.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
HaRepacker
Assembly Version: 3.0.0.41760
Win32 Version: 3.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/Raiden%60s%20Repacker%20v1.0.1.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
WzLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Kwong/Desktop/New%20Folder%20(6)/RRepacker101/WzLib.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Anyone can help me with this?
yiping1996
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by yiping1996 »

help i edit le i cannot even attack the monster
iLostMyBallz
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by iLostMyBallz »

yiping1996 wrote:help i edit le i cannot even attack the monster
Thats Sad :P
LOL WAHAHAHa
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freezse
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by freezse »

so if i for eg summon a slime at mp3 >>>, and make all the slime hit the mobs there, will it work?
Its a very good hack just that there are few flying mobs.
Thanks for releasing
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chaobaobao
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Re: [Revive] 0.93 Old Flying Monster Vac.

Post by chaobaobao »

i hope moderator can close this thread la..i dun wish this hack got patched..i learn this last time from MPC forum will searching for something..cant believe there is someone so retard to release this..and never even give credit..the way u giving credit is not a way of giving credit..if u are giving the person credit..pls give the name..or dun release it..
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