You can Read character X and Y, i don't really know about the facing direction, I heard there was it.mapleplayer wrote:may i know how to readpointer? if can read char direction then auto move was useful~
[Tut]How to make a dll trainer
- Nerrazzuri
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Re: [Tut]How to make a dll trainer
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- Master of Darkness
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Re: [Tut]How to make a dll trainer
boredness should sticky this 

- Nerrazzuri
- Destiny General
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Re: [Tut]How to make a dll trainer
Yeah he should.PIEzLOVERS wrote:boredness should sticky this
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- Novice Knight
- Posts: 2
- Joined: Mon Jul 19, 2010 11:52 am
Re: [Tut]How to make a dll trainer
Hey, I have a problem after I made my first trainer by using your TUT.
Everything was find I mean when I build it say "succsed 1 - fail 0 - up-date 0"
But when I inject my .dll trainer into MapleStory.exe by using Winject injector. (even tried other injectors)
My trainer did not pop up. May I know why? I can upload the source and PM it to you if you want.
Everything was find I mean when I build it say "succsed 1 - fail 0 - up-date 0"
But when I inject my .dll trainer into MapleStory.exe by using Winject injector. (even tried other injectors)
My trainer did not pop up. May I know why? I can upload the source and PM it to you if you want.
- Nerrazzuri
- Destiny General
- Posts: 1110
- Joined: Sun Dec 20, 2009 9:15 pm
Re: [Tut]How to make a dll trainer
Ok, let me see.Elite Crew wrote:Hey, I have a problem after I made my first trainer by using your TUT.
Everything was find I mean when I build it say "succsed 1 - fail 0 - up-date 0"
But when I inject my .dll trainer into MapleStory.exe by using Winject injector. (even tried other injectors)
My trainer did not pop up. May I know why? I can upload the source and PM it to you if you want.
Selling my ultimate trainer for MapleStory SEA --> View below for screenshot
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- Apprantice Knight
- Posts: 10
- Joined: Sat May 22, 2010 9:38 pm
Re: [Tut]How to make a dll trainer
Hey nerazzurri, i just finished making my GUI, but I just don't get what i am supposed to change here:
Btw, i made my trainer AoB based and i want it to make checkboxes grey (unclickable) if the AoB is not found, how do i do this? o_o'
Also, how do i pass to the trainer a value with a textbox? And what about radio buttons?
What name? The one in the checkbox? I only have (name) wich is supposed to be IDC_CHECK<n>And lastly, Change the SuperTubi name to the hack name you've declared in the Trainer.h(must exactly the same) and you are done!
Btw, i made my trainer AoB based and i want it to make checkboxes grey (unclickable) if the AoB is not found, how do i do this? o_o'
Also, how do i pass to the trainer a value with a textbox? And what about radio buttons?
Re: [Tut]How to make a dll trainer
change check<n> to your hacks name.francesco149 wrote:Hey nerazzurri, i just finished making my GUI, but I just don't get what i am supposed to change here:What name? The one in the checkbox? I only have (name) wich is supposed to be IDC_CHECK<n>And lastly, Change the SuperTubi name to the hack name you've declared in the Trainer.h(must exactly the same) and you are done!
- Nerrazzuri
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Re: [Tut]How to make a dll trainer
francesco149 wrote:Hey nerazzurri, i just finished making my GUI, but I just don't get what i am supposed to change here:What name? The one in the checkbox? I only have (name) wich is supposed to be IDC_CHECK<n>And lastly, Change the SuperTubi name to the hack name you've declared in the Trainer.h(must exactly the same) and you are done!
Btw, i made my trainer AoB based and i want it to make checkboxes grey (unclickable) if the AoB is not found, how do i do this? o_o'
Also, how do i pass to the trainer a value with a textbox? And what about radio buttons?
Nope, Change the name of your control.jeezor wrote:change check<n> to your hacks name.francesco149 wrote:Hey nerazzurri, i just finished making my GUI, but I just don't get what i am supposed to change here:What name? The one in the checkbox? I only have (name) wich is supposed to be IDC_CHECK<n>And lastly, Change the SuperTubi name to the hack name you've declared in the Trainer.h(must exactly the same) and you are done!
Code: Select all
case IDC_CHECK1:
checked = IsDlgButtonChecked(hwndDlg, IDC_CHECK1)
[b]SuperTubi[/b](checked);
break;
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- Novice Knight
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Re: [Tut]How to make a dll trainer
Here's my source, please see what's the problem.
http://www.mediafire.com/?e4l4d42afeqw206
http://www.mediafire.com/?e4l4d42afeqw206
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- Apprantice Knight
- Posts: 10
- Joined: Sat May 22, 2010 9:38 pm
Re: [Tut]How to make a dll trainer
Oh, ok. What about radio buttons? How do i make it detect if a radio button is checked? Same way as checkboxes?