Simple Bot 1.5(Noob Proof and Final Release)

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SoullessSoul
The Great Lord
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Re: Simple Bot 1.2(With source)

Post by SoullessSoul »

Oh Thx NRZ...i just buy Embarcardero RAD 2010
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SandsOfTime
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Re: Simple Bot 1.2(With source)

Post by SandsOfTime »

SandsOfTime wrote:Hi nera,
i'm using your inject + the Dll
and only injecting it after HS finishes loading and it says "Dll successfully injected"
However the UA doesn't seem to work. Am i doing something wrong here?

woops Doesn't
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xiangloong
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Re: Simple Bot 1.2(With source)

Post by xiangloong »

tried..once i tick..den it works for awhile..den i've lagged there
add me on MSN if u need help
xiangloong@xmtmail.tk
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New|Life
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Re: Simple Bot 1.2

Post by New|Life »

Nerrazzuri wrote:
New|Life wrote:The teleport really amazed me! But i can't input negative sign for the coordinates, still it is SO WONDERFUL. Really looking forward for your source code to release Nerra, so exciting.
Opps, i made it only numbers allow in the boxes. Too bad, source will be release without the teleport method.

Fixed textbox with negative sign not able to insert. You are able to teleport to any place you want with condition you'll need to know the X/Y position of yourself at that target.
Well yeah that was kind of disappointing :( , but i do appreciate your releases though :D . May i ask which IDE do you recommend for coding in general, Embarcadero RAD or Visual C++? Because i am only in chapter: creating functions now, so am quite ignorant.
- Learning C++ and Assembly language
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Apprantice Knight
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Re: Simple Bot 1.2(With source)

Post by what »

erm ... why UA still not working for me ??
tanjunwei
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Re: Simple Bot 1.2(With source)

Post by tanjunwei »

same . UA also did not work for me D:
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Nerrazzuri
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Re: Simple Bot 1.2

Post by Nerrazzuri »

New|Life wrote:
Nerrazzuri wrote:
New|Life wrote:The teleport really amazed me! But i can't input negative sign for the coordinates, still it is SO WONDERFUL. Really looking forward for your source code to release Nerra, so exciting.
Opps, i made it only numbers allow in the boxes. Too bad, source will be release without the teleport method.

Fixed textbox with negative sign not able to insert. You are able to teleport to any place you want with condition you'll need to know the X/Y position of yourself at that target.
Well yeah that was kind of disappointing :( , but i do appreciate your releases though :D . May i ask which IDE do you recommend for coding in general, Embarcadero RAD or Visual C++? Because i am only in chapter: creating functions now, so am quite ignorant.
both works well. Depends on which IDE you prefer to code in. I love Embarcardero tho.
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Apprantice Knight
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Re: Simple Bot 1.2(With source)

Post by what »

why UA not working ? @_@
Raiden
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Re: Simple Bot 1.2

Post by Raiden »

Nerrazzuri wrote:The teleport should work. Mouse Vac? Impossible, it works for character but not monsters.
I mean, get the value of mouseX/Y and make the values the place to tele to(Character tele to mouse position after click). If possible, MobX and Y.

Else, I suggest you to insert MouseX/Y pointer into the Bot, though I don`t need it. It may be useful sometimes...
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Nerrazzuri
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Re: Simple Bot 1.2

Post by Nerrazzuri »

Raiden wrote:
Nerrazzuri wrote:The teleport should work. Mouse Vac? Impossible, it works for character but not monsters.
I mean, get the value of mouseX/Y and make the values the place to tele to(Character tele to mouse position after click). If possible, MobX and Y.

Else, I suggest you to insert MouseX/Y pointer into the Bot, though I don`t need it. It may be useful sometimes...
Mouse X and Mouse Y is possible. Which mean, SS Mousefly would be possible since the codecave SS Mousefly uses the same method as I am right now. Monster X and Y is possible but there are few factors you need to think about, invisible monsters, platform ID, monsters structures.....etc.
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