[Release] MapleSea Multi-Calculator v0.10

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yohnlimyh
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Re: [Release] MapleSea Multi-Calculator v0.08

Post by yohnlimyh »

cbunoob wrote:
Leech wrote:Apparently, someone leeched KFSPC8's release to GzN. Found at http://www.gamerzneeds.net/forums/maple ... lator.html
not onli tat. he leeched work glove 999, FTLvac too.
ya lo .... and after he leech ... he no write the credits , he just sat credits to someone lolx
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KFSPC8
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Re: [Release] MapleSea Multi-Calculator v0.08

Post by KFSPC8 »

lol... knw how leech don know how leech credits.. (im sure his reading this :roll: )
btw i cnt find the tanking formula ><
i anticipate the formula to be complicated
SoullessSoul
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Re: [Release] MapleSea Multi-Calculator v0.08

Post by SoullessSoul »

~.~ Same...i wondering whr raiden find the tanking ~.~
Oh KFSPC8 u use Delphi to code this rite??o.0
mind share your source??o.0
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Raiden
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Re: [Release] MapleSea Multi-Calculator v0.08

Post by Raiden »

SoullessSoul wrote:~.~ Same...i wondering whr raiden find the tanking ~.~
Oh KFSPC8 u use Delphi to code this rite??o.0
mind share your source??o.0

Code: Select all

Weapon Damage:
PADamage^2 * rand(0.0085) - WDEF*A - (WDEF-StandardPDD)*B

where:

A = C + 0.28

if WDEF >= StandardPDD, then B = (C*28/45 + (CharacterLevel)*7/13000 + 0.196)
if WDEF < StandardPDD, then B = D * (C + (CharacterLevel)/550 + 0.28)

C (warriors) = STR/2800 + DEX/3200 + INT/7200 + LUK/3200
C (everyone else) = STR/2000 + DEX/2800 + INT/7200 + LUK/3200

if Character Level >= Mob Level, then D = 13/(13 + CharacterLevel - MobLevel)
if Character Level < Mob Level, then D = 1.3

StandardPDD values can be found here.

Magic Damage:
MADamage^2 * rand(0.0075, 0.008) - (MDEF/4 + STR/28 + DEX/24 + LUK/20) * K
where K = 1.2 for magicians and 1 otherwise. 
Source: http://www.southperry.net/showthread.php?t=855

StandardPDD >>> http://www.southperry.net/showthread.ph ... 9&langid=4

Hope I helped you.

*I`m now busy making RCalc-X for MSBigBang.......So I`ll not update RCalc anymore, and switch all formulas to Post-BB.
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KFSPC8
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Re: [Release] MapleSea Multi-Calculator v0.08

Post by KFSPC8 »

don mind sharing the delphi code but its really messy
didnt use // nor { } at all ><
and since i didnt use looping code
the programme stretch to up to 3000 lines

Edit : thanks raiden for the formula
i'll look into it
SoullessSoul
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Re: [Release] MapleSea Multi-Calculator v0.08

Post by SoullessSoul »

Hoho thx Raiden...
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iSean
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Re: [Release] MapleSea Multi-Calculator v0.08

Post by iSean »

KFSPC8 wrote:don mind sharing the delphi code but its really messy
didnt use // nor { } at all ><
and since i didnt use looping code
the programme stretch to up to 3000 lines

Edit : thanks raiden for the formula
i'll look into it
Well I could say the Calculation are almost accurate.
Is almost totally Prefect on Leveling Calculation.
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KFSPC8
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Re: [Release] MapleSea Multi-Calculator v0.09

Post by KFSPC8 »

bumpsss v0.09 update... bug report here ^.^
SoullessSoul
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Re: [Release] MapleSea Multi-Calculator v0.09

Post by SoullessSoul »

LOL~ U Already add up the Tanking ~.~ lol
i haven make the tanking calculator...coz my own calculator KINDA MESSY~ =.=''
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xiangloong
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Re: [Release] MapleSea Multi-Calculator v0.09

Post by xiangloong »

bumps for useful calculator
add me on MSN if u need help
xiangloong@xmtmail.tk
Never Be A Hacker when you're Not Talented
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