fvac

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ultrades
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fvac

Post by ultrades »

if i change the force value less than 230 will it still a/b
cos i put 230 force hav a/b me many time le
Raiden
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Re: fvac

Post by Raiden »

Sure will a/b, if the force is not "0".
ultrades
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Re: fvac

Post by ultrades »

if i put lesser force will only delay the time of a/b??

but why this 2 map don hav a/b
BBS Fvac
Fantasy Theme Park 2 Fvac
MrPH
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Re: fvac

Post by MrPH »

erm Off-topic qns.
I trying to upload a my gs5 pvac but the file too big.
How to compress?
Raiden
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Re: fvac

Post by Raiden »

make a patcher. Google: Clickteam patch maker
xChaoticx
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Re: fvac

Post by xChaoticx »

Some maps causes A/b by normal. Not sure which map.
Raiden
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Re: fvac

Post by Raiden »

Actually, the maps that will cause a/b EVEN if you dont stand on the force:
1)Mong a.k.a. Dreamy Ghost map, Cucumber a.k.a. Water Goblin map, Night in the Forest(Paper lantern ghost).
2)All magatia`s Alcadno labs. (Lab C1,C2....All with alphebets)
3)Not sure: All Zenumist labs (Lab 101, 102...All with numbers only)
Please avoid fvaccing on these maps, as you`ll get a/b(even p/b!!) on these maps.
fcukometric
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Re: fvac

Post by fcukometric »

Raiden wrote:Actually, the maps that will cause a/b EVEN if you dont stand on the force:
1)Mong a.k.a. Dreamy Ghost map, Cucumber a.k.a. Water Goblin map, Night in the Forest(Paper lantern ghost).
2)All magatia`s Alcadno labs. (Lab C1,C2....All with alphebets)
3)Not sure: All Zenumist labs (Lab 101, 102...All with numbers only)
Please avoid fvaccing on these maps, as you`ll get a/b(even p/b!!) on these maps.
if pvac? :lol:
TSUBASA AMAMI FTW!!
Raiden
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Re: fvac

Post by Raiden »

pvac wont lar......
ultrades
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Re: fvac

Post by ultrades »

i make the fvac at parking lot
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