As stated in topic:
1. Is it possible to open multiple instances of MSEA, i.e. are there any public DLLs that allow one to do this?
2. How can I edit the ZiGGi.dll so that I can use it with MSEA? What program would you suggest I use?
Multi-Client and DLL-Editing
Re: Multi-Client and DLL-Editing
if im nt wrong LOL multi boxing wif programs such as vmware and parallels are patched in mapleseaKFSPC8 wrote:1: multi-boxing or dual boot
Re: Multi-Client and DLL-Editing
Two computers. Thats all.......(i using this way, 3 computers haha~)
Re: Multi-Client and DLL-Editing
well dual boot if ur comp can take it 

Re: Multi-Client and DLL-Editing
What about editing ZiGGi.DLL?
Re: Multi-Client and DLL-Editing
use hypervisor and split your computer to many computers. then use 1 noob comp to start the remote graphic.
But will lag like mad.
=X
But will lag like mad.
=X

ADSL:

Fibre:

Re: Multi-Client and DLL-Editing
If u wanna use the old method where you can open a few, dont think its possible here
- Nerrazzuri
- Destiny General
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Re: Multi-Client and DLL-Editing
I am not sure if hooking CreateMutex is working for SEA. But if it does, shouldn't be hard.
Editing ZiGGi.DLL?What do you mean by editing? There is no way to decompile a C++ project/application after it is compiled. But you can disassemble by using several tools and try to recompile the whole dll yourself, if you know what am I talking about.tatata wrote:What about editing ZiGGi.DLL?
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- albertng95
- Master of Darkness
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Re: Multi-Client and DLL-Editing
Quite blur @@Nerrazzuri wrote:I am not sure if hooking CreateMutex is working for SEA. But if it does, shouldn't be hard.
Editing ZiGGi.DLL?What do you mean by editing? There is no way to decompile a C++ project/application after it is compiled. But you can disassemble by using several tools and try to recompile the whole dll yourself, if you know what am I talking about.tatata wrote:What about editing ZiGGi.DLL?