Affected classes:
1. Wizard Skills
- Fire Arrow skill animation will be changed as the character is leveling.
- Thunderbolt range has been improved.
2. Arch Mage Skills
- Meteor MP cost is reduced. (3500 MP to 2900 MP)
- Blizzard MP cost is reduced. (3500 MP to 2900 MP)
3. Bandit Skills
- Steal can now hit multiple monsters and damage is improved. Also, up to 4 sec of stun effect has been added.
- Steal and hit animation has been changed.
4. Page Skills
- Threaten skill can now affect multiple monsters' weap and def by %. Also, up to 8 sec it can now decrease monsters' accuracy(blind).
5. Knight Skills
- Flame Charge damage has been improved. (140% now)
- Fire Charge damage has been improved. (140% now)
- Thunder Charge and Lighting Charge has been changed to stack with other charges(Fire, Ice, Holy) at the same time.
- Charge Blow: Range increased to 180 from 150. Stun duration increased from 4 to 6
6. Paladin Skills
- Blast damage has been improved. (580% now)
- Holy Charge damage has been improved. (150% now)
- Divine Charge damage has been improved. (150% now)
7. Dark Knight Skills
- Beholder's buff can now determine whether each users' pre-applied buff is better than beholders or not in order to avoid canceling pre-applied buffs if they are better than be holder's. However, if beholder's buff is better than the pre-applied buffs, the pre-applied buffs will be canceled and change to beholder's buff.
8. Warrior's 4th Job Skill
- Rush's damage and range has been improved.
Heroes: Damage increased by 10%. Range increased by 20 pixels horizontally.
Paladins: Damage increased from 130% to 140%. Range increased by 20 pixels horizontally.
Dark Knights: Damage increased from 130% to 140%. Range increased by 20 pixels horizontally.
Credits to Chaosly from Sleepywood forums and Fiel from South Perry forums.
Time to train a page :X
[KMS] Adventural "Re-Blanace" Part 2
- colonelexe
- Dark Lord
- Posts: 153
- Joined: Sun Dec 06, 2009 10:29 pm
Re: [KMS] Adventural "Re-Blanace" Part 2
2. Arch Mage Skills
- Meteor MP cost is reduced. (3500 MP to 2900 MP)
- Blizzard MP cost is reduced. (3500 MP to 2900 MP)
Haiz... Genesis MP cost never reduced...
- Meteor MP cost is reduced. (3500 MP to 2900 MP)
- Blizzard MP cost is reduced. (3500 MP to 2900 MP)
Haiz... Genesis MP cost never reduced...
- colonelexe
- Dark Lord
- Posts: 153
- Joined: Sun Dec 06, 2009 10:29 pm
Re: [KMS] Adventural "Re-Blanace" Part 2
Bsp already very imba ma :X
-
- Holy Philosopher
- Posts: 965
- Joined: Sun Sep 06, 2009 11:58 pm
- Location: SomeWhere You Don't Know.
Re: [KMS] Adventural "Re-Blanace" Part 2
YES !!!!!!!!! Blizzard MP cost reduced!
*Skill name*
Adds 140% MA and all skill cost 200% more mana to cast.
if you count it like that :
Assuming Blizzard is maxed (or lvl 15 it cost the same mana but have lower att) 3500 x 2 = 7000
if they reduce it : 2900 x 2 = 5800
well .. that will save Arch Mages from alot of pots
if u dunno , Arch Mage have this skill which they must max ... i forget the nane but i know the effect :iSean wrote:2. Arch Mage Skills
- Meteor MP cost is reduced. (3500 MP to 2900 MP)
- Blizzard MP cost is reduced. (3500 MP to 2900 MP)
Haiz... Genesis MP cost never reduced...
*Skill name*
Adds 140% MA and all skill cost 200% more mana to cast.
if you count it like that :
Assuming Blizzard is maxed (or lvl 15 it cost the same mana but have lower att) 3500 x 2 = 7000
if they reduce it : 2900 x 2 = 5800
well .. that will save Arch Mages from alot of pots





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Re: [KMS] Adventural "Re-Blanace" Part 2
Adventural "Re-Blanace" Part 3
More fair please cleric need a lot of Edits =="
Like:
-Adding more damage and range into Heal.
-Adding more more range into SR.
-Adding more % in MP Eater
More fair please cleric need a lot of Edits =="
Like:
-Adding more damage and range into Heal.
-Adding more more range into SR.
-Adding more % in MP Eater

-
- Holy Philosopher
- Posts: 965
- Joined: Sun Sep 06, 2009 11:58 pm
- Location: SomeWhere You Don't Know.
Re: [KMS] Adventural "Re-Blanace" Part 2
1st 2 i can agree ... but the last one must be changed for all 3 mage jobiSean wrote:Adventural "Re-Blanace" Part 3
More fair please cleric need a lot of Edits =="
Like:
-Adding more damage and range into Heal.
-Adding more more range into SR.
-Adding more % in MP Eater




800 Post [x]
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